I don't think so. The exploit was found too late for Nintendo to update the game to require a newer firmware version that hasn't even been released yet. Plus, they can't just rewrite all the cartridges in a day or two.Since i wanna play OOT next week and that probarly required a FW update,
I'd just buy a card reader and will try formating using USB tools on Android. that is the cheapest workaround if it will work.It doesn't, I remember doing it on my FireTV to partition the storage a long time ago.
You must have logged in on your Switch 1 with the same account that you have logged in your Switch 2, if you did that before making the emunand on Switch 1 theres no need to have it onlineDoes the Seedsow method need online connectivity at all or does it use a local wireless connection?
Someone on Reddit did the transfer from Switch 1 emuNAND > Switch 2
Got mine yesterday and did exactly that.So what's the plan for everyone getting their Zelda switches tomorrow? Update to 23.0.1 and grab one of the game demos and SD update before a new FW comes out or anything gets removed?

Eden can run Switch 2 games at full-speed although graphical issues are persistent, so it's not perfect but we're soon there.So if these dumps are real, and game files are being made "playable" on switch emulators. Does that mean that the mig switch could work to run switch 2 dumps too? Maybe they about to see a huge sale boost if that's the case.
switch 2 game support cant be added without switch 2 proper key derivation scheme and lotus/gc key decapping similar to what was done for switch 1.Eden can run Switch 2 games at full-speed although graphical issues are persistent, so it's not perfect but we're soon there.
I don't know what happened to the MIG guys, they haven't updated their flashcart since December of last year. Because the gamecards haven't been reverse engineered yet then it's unlikely we'll ever get an update until it suddenly happens. I'm sure that more people will buy a MIG if Switch 2 game support was added given the current state of the hacking scene right now; we don't have kernel access but we have file-system access which is enough to examine the cartridges and system further to find other weak points.
We could ask Frenando do the test, cartridge or the console itself...If you lick the screen after downloading it the surveilance chip gets automatically installed in your tounge!
I am a bit lost, I bought SmileBasic full when still available and I got the Lullaby Seed demo yesterday, I also got the modded save using modded switch 1. Are both needed?
Yeah, the modded switch save thing... if it can be injected right now by switch1-to cloud-to switch2 means... maybe, but what my logic tells me is this:According to the following: https://old.reddit.com/r/switch2hac...evelopments_looks_like_those_ok_version_2050/
You need some combination of the following:
Smilebasic + Seedsow Lullaby demo, or
Switch on firmware 20.5.0 or lower
I don't think you even need a modded Switch 1 save.
I don't think so. The exploit was found too late for Nintendo to update the game to require a newer firmware version that hasn't even been released yet. Plus, they can't just rewrite all the cartridges in a day or two.
Hopefully just until the next firmware update...

Oh well. Literally the only game I'll miss out on is OOT. There really isn't anything worth writing home about otherwise, one year later.
Won't the physical version work? I highly doubt they were quick enough to make it have a forced update on the cart...Oh well. Literally the only game I'll miss out on is OOT. There really isn't anything worth writing home about otherwise, one year later.
they could in theory, if they absolutely want to, send your console a versionlist manifest requiring the titleid to have an update, at any time.Won't the physical version work? I highly doubt they were quick enough to make it have a forced update on the cart...
Yeah, the modded switch save thing... if it can be injected right now by switch1-to cloud-to switch2 means... maybe, but what my logic tells me is this:
I think it needs Smile BASIC. The post said with ( in italics, to emphasize it ) and my logic is this will work by using Smile BASIC to gain execution the painful way ( writing, using a USB keyboard simulator, etc. ) just one time and using that state to write/inject a savegame on Seedsow Lullaby save slot ( because doing the save inject via switch 1 -> cloud save -> switch 2 will very probably be impossible once the exploit is known, that's why it will need to be written locally from the SmileBASIC exploited environment, which is painful but doesn't require anything like a save or so, and from there it can install/write any file, so it would inject the poisonous save for Seedsow Lullaby ).
it alone doesn't do any of those things; closest thing so far is people extending on the nodejs vibeslop with more vibeslop.Smilebasic already gives full access to all the saves on your Switch 2 (you can back them up, modify them, etc). So I don't see why you'd even need a modded Switch 1 if you already have Smilebasic.
Apparently I was mistaken, I thought save backups was already possible. I swore I read it was possible.it alone doesn't do any of those things; closest thing so far is people extending on the nodejs vibeslop with more vibeslop.
until someone goes through the effort to un-vibeslop the ns2jb, and give it functions like that, and not scatter it around in 15 different forks of ns2jb and it's nodejs vibeslop, then that is not true yet.





