Switch 2 jailbreak

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I am a bit lost, I bought SmileBasic full when still available and I got the Lullaby Seed demo yesterday, I also got the modded save using modded switch 1. Are both needed?
 
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Since i wanna play OOT next week and that probarly required a FW update,
I don't think so. The exploit was found too late for Nintendo to update the game to require a newer firmware version that hasn't even been released yet. Plus, they can't just rewrite all the cartridges in a day or two.
 
Does the Seedsow method need online connectivity at all or does it use a local wireless connection?

Someone on Reddit did the transfer from Switch 1 emuNAND > Switch 2
 
Does the Seedsow method need online connectivity at all or does it use a local wireless connection?

Someone on Reddit did the transfer from Switch 1 emuNAND > Switch 2
You must have logged in on your Switch 1 with the same account that you have logged in your Switch 2, if you did that before making the emunand on Switch 1 theres no need to have it online
 
So if these dumps are real, and game files are being made "playable" on switch emulators. Does that mean that the mig switch could work to run switch 2 dumps too? Maybe they about to see a huge sale boost if that's the case.
Eden can run Switch 2 games at full-speed although graphical issues are persistent, so it's not perfect but we're soon there.

I don't know what happened to the MIG guys, they haven't updated their flashcart since December of last year. Because the gamecards haven't been reverse engineered yet then it's unlikely we'll ever get an update until it suddenly happens. I'm sure that more people will buy a MIG if Switch 2 game support was added given the current state of the hacking scene right now; we don't have kernel access but we have file-system access which is enough to examine the cartridges and system further to find other weak points.
 
Eden can run Switch 2 games at full-speed although graphical issues are persistent, so it's not perfect but we're soon there.

I don't know what happened to the MIG guys, they haven't updated their flashcart since December of last year. Because the gamecards haven't been reverse engineered yet then it's unlikely we'll ever get an update until it suddenly happens. I'm sure that more people will buy a MIG if Switch 2 game support was added given the current state of the hacking scene right now; we don't have kernel access but we have file-system access which is enough to examine the cartridges and system further to find other weak points.
switch 2 game support cant be added without switch 2 proper key derivation scheme and lotus/gc key decapping similar to what was done for switch 1.

in other words, don't fantasize about MIG supporting switch 2 games. (we currently aren't dumping anywhere near what the mig requires, as we dump already decrypted romfs/exefs as well)
 
According to the following: https://old.reddit.com/r/switch2hac...evelopments_looks_like_those_ok_version_2050/
You need some combination of the following:
Smilebasic + Seedsow Lullaby demo, or
Switch on firmware 20.5.0 or lower

I don't think you even need a modded Switch 1 save.
Yeah, the modded switch save thing... if it can be injected right now by switch1-to cloud-to switch2 means... maybe, but what my logic tells me is this:

I think it needs Smile BASIC. The post said with ( in italics, to emphasize it ) and my logic is this will work by using Smile BASIC to gain execution the painful way ( writing, using a USB keyboard simulator, etc. ) just one time and using that state to write/inject a savegame on Seedsow Lullaby save slot ( because doing the save inject via switch 1 -> cloud save -> switch 2 will very probably be impossible once the exploit is known, that's why it will need to be written locally from the SmileBASIC exploited environment, which is painful but doesn't require anything like a save or so, and from there it can install/write any file, so it would inject the poisonous save for Seedsow Lullaby ).
 
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1793273446734.png
 
I don't think so. The exploit was found too late for Nintendo to update the game to require a newer firmware version that hasn't even been released yet. Plus, they can't just rewrite all the cartridges in a day or two.

Yeah i meant that it would be higher than my FW was anyway so i needed to update from the card or online

So I decided to go for the SDcard exfat update
 
Oh well. Literally the only game I'll miss out on is OOT. There really isn't anything worth writing home about otherwise, one year later.
Won't the physical version work? I highly doubt they were quick enough to make it have a forced update on the cart...
 
Won't the physical version work? I highly doubt they were quick enough to make it have a forced update on the cart...
they could in theory, if they absolutely want to, send your console a versionlist manifest requiring the titleid to have an update, at any time.

if your console was connected to their servers and received that versionlist, the game can, even if you insert cartridge, refuse to start until you receive the game update.

if they patched the exploit out before the game is out and issued firmware version 24.0.0 and revoked 23.0.1 dauth immediately, you would have had to update the firmware to play the game.

They can do all of these things.
 
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Yeah, the modded switch save thing... if it can be injected right now by switch1-to cloud-to switch2 means... maybe, but what my logic tells me is this:

I think it needs Smile BASIC. The post said with ( in italics, to emphasize it ) and my logic is this will work by using Smile BASIC to gain execution the painful way ( writing, using a USB keyboard simulator, etc. ) just one time and using that state to write/inject a savegame on Seedsow Lullaby save slot ( because doing the save inject via switch 1 -> cloud save -> switch 2 will very probably be impossible once the exploit is known, that's why it will need to be written locally from the SmileBASIC exploited environment, which is painful but doesn't require anything like a save or so, and from there it can install/write any file, so it would inject the poisonous save for Seedsow Lullaby ).

Smilebasic already gives full access to all the saves on your Switch 2 (Edit: Apparently I was wrong, it can't). So I don't see why you'd even need a modded Switch 1 if you already have Smilebasic.
 
Last edited by chubbysquid,
Smilebasic already gives full access to all the saves on your Switch 2 (you can back them up, modify them, etc). So I don't see why you'd even need a modded Switch 1 if you already have Smilebasic.
it alone doesn't do any of those things; closest thing so far is people extending on the nodejs vibeslop with more vibeslop.

until someone goes through the effort to un-vibeslop the ns2jb, and give it functions like that, and not scatter it around in 15 different forks of ns2jb and it's nodejs vibeslop, then that is not true yet.
 
it alone doesn't do any of those things; closest thing so far is people extending on the nodejs vibeslop with more vibeslop.

until someone goes through the effort to un-vibeslop the ns2jb, and give it functions like that, and not scatter it around in 15 different forks of ns2jb and it's nodejs vibeslop, then that is not true yet.
Apparently I was mistaken, I thought save backups was already possible. I swore I read it was possible.
 

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