Homebrew svdt: save data explorer/manager

  • Thread starter Thread starter meladroit
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OK, I just installed svdt in my 2ds. Only question now is, how do I delete my Rumble World save file without deleting the Rumble World app & redownloading it again.
Any tutorials in how to delete save files using svdt?
All options (including "delete") are shown in screen when you enter to the app (selecting previously the Rumble World game on title/target selector).
 
Last edited by fmkid,
All options (including "delete") are shown in screen when you enter to the app (selecting previously the Rumble World game on title/target selector).
I tried that lol, but strangely my save file still remains...
I dunno what was I doing wrong. It's my first time trying to use svdt BTW...

EDIT: Nvm, I just figured it out by selecting main & the 00slot00 Rumble World folder to be deleted.
 
Last edited by Princess Emily,
What games are you trying to use it on? Do you have asr.dat and svdt.xml alongside svdt.3dsx?
Still crashes for me

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it's just stuck at a red bottom screen each time i try to launch svdt
 
Still crashes for me

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it's just stuck at a red bottom screen each time i try to launch svdt
Some games don't seem to work, and we don't know why yet. Might have to do with games released past 9.6 or something.
 
Still crashes for me

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it's just stuck at a red bottom screen each time i try to launch svdt
Problem apparently would be with "boot.3dsx" HBL file. Just download the latest one from Smealum's webpage.

Edit: And, also, download latest github version released files for "svdt" and put on "/3ds/svdt/" folder path.
 
Last edited by fmkid,
Ive just tried using save data manager and savedatafiler and they dont appear to, so I was just asking.
Also, are GBA injected VC titles supported? or does that still not work
Sorry... I re-edited my post
It supports digital games!

Edit: But, about .sav format, I think not supported!
 
SaveDataFiler and homebrew alternatives do not currently support GBA saves as they don't use the same save system that CTR mode games use. They may output to locations similar to other games, but the format is different and handled mostly by AGB_FIRM. Even the official dev tool SaveDataFiler can't handle them.
 
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SaveDataFiler and homebrew alternatives do not currently support GBA saves as they don't use the same save system that CTR mode games use. They may output to locations similar to other games, but the format is different and handled mostly by AGB_FIRM. Even the official dev tool SaveDataFiler can't handle them.
I have a dual destinies .sav file, is there no way to inject this into my eshop version? Are there any places to get completed save files for this game? I lost mine, dont feel like playing through the whole thing again
 

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