Hacking Super Paper Mario black screen using USB Loader GX

tmujir955

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It just goes to a black screen. Here is my syscheck:

sysCheck v2.0.1 by Double_A
...runs on IOS61 (rev 5405).

Region: NTSC-U
System Menu 4.2U (v481)
Hollywood v0x11
Console ID: 38717345
Boot2 v2

Found 131 titles.
Found 36 IOS on this console. 5 of them are stub.

IOS4 (rev 65280): Stub
IOS9 (rev 778): No Patches
IOS10 (rev 768): Stub
IOS11 (rev 256): Stub
IOS12 (rev 269): No Patches
IOS13 (rev 273): No Patches
IOS14 (rev 520): No Patches
IOS15 (rev 523): No Patches
IOS17 (rev 775): No Patches
IOS20 (rev 256): Stub
IOS21 (rev 782): No Patches
IOS22 (rev 1037): No Patches
IOS28 (rev 1550): No Patches
IOS30 (rev 2816): Stub
IOS31 (rev 3349): No Patches
IOS33 (rev 3091): No Patches
IOS34 (rev 3348): No Patches
IOS35 (rev 3349): No Patches
IOS36 (rev 3351): Trucha Bug, ES Identify, NAND Access
IOS37 (rev 3869): No Patches
IOS38 (rev 3867): No Patches
IOS50 (rev 4889): No Patches
IOS51 (rev 4633): Trucha Bug
IOS53 (rev 5406): No Patches
IOS55 (rev 5406): No Patches
IOS56 (rev 5405): No Patches
IOS57 (rev 5661): No Patches
IOS58 (rev 5918): No Patches
IOS61 (rev 5405): No Patches
IOS70 (rev 6687): Trucha Bug, NAND Access
IOS200 (rev 21003): Trucha Bug, NAND Access, USB 2.0
IOS202 (rev 4): Trucha Bug, ES Identify, NAND Access, USB 2.0
IOS247 (rev 6): Trucha Bug, ES Identify, Flash Access, NAND Access
IOS249 (rev 21006): Trucha Bug, NAND Access, USB 2.0
IOS250 (rev 21006): Trucha Bug, NAND Access, USB 2.0
IOS254 (rev 65281): BootMii
BC v5
MIOS v8

Report generated on 2011/08/10.

Not sure how to fix, thanks in advance for help. All my other games seem to be working... so far.
 

hdhacker

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Some of your IOS files are a little old. Update IOS 53, 55, 56, 57, and 58 using the WAD files generated using ModMii and try again.
 

Cyan

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Don't waste your time updating official IOS, they are not used at all in USBLoaders.

instead, check if you have the correct region setting in the global or game setting:
Video mode : game default (instead of console default), if you are using a PAL game version on a NTSC wii.

Try reseting the game to default settings.

Also, if you are using the latest beta1108, verify that you didn't set the debugger to start in paused mode.

If it's on a WBFS partition, the game could become corrupted (not a very good format, blocks are overwritten between games), you can run wit+wwt to check the game data.

if it never worked, it could be a bad dump.
 

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