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Team Meat has announced that they have cancelled the WiiWare release of Super Meat Boy, stating that they were unable to get a quality version of the title, a hit on both the PC and Xbox 360, under the 40MB size limit Nintendo has on its download service. The WiiWare release was already delayed from its original November release. Team Meat had mentioned it got the game to 50MB at that time, but the content removed by then had left the creators Edmund McMillen and Tommy Refenes unsatisfied with the quality of the title.
"It's mostly music," said McMillen, "We got it close to 40MB, but we only have five music tracks, one retro and one boss, and no cutscene music. ... The cut scenes might as well not be there, and if you beat the game, I'm sure you know the final cutscene needs a musical score, to have any impact at all." McMillen mentioned that Team Meat had assumed that Nintendo might allow them to submit the title 5 to 10MB above the limit, which obviously didn't happen. He was quick to note that Team Meat loved working with Nintendo.
The developer has been making pushes to getting the game published on disc, but so far responses from publishers has been negative. McMillen said that the three biggest publishers contacted so far said there was no money to be made from third-party games on the Wii. He assured, however, that Team Meat will develop a game on a Nintendo platform.[/p]
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"It's mostly music," said McMillen, "We got it close to 40MB, but we only have five music tracks, one retro and one boss, and no cutscene music. ... The cut scenes might as well not be there, and if you beat the game, I'm sure you know the final cutscene needs a musical score, to have any impact at all." McMillen mentioned that Team Meat had assumed that Nintendo might allow them to submit the title 5 to 10MB above the limit, which obviously didn't happen. He was quick to note that Team Meat loved working with Nintendo.
The developer has been making pushes to getting the game published on disc, but so far responses from publishers has been negative. McMillen said that the three biggest publishers contacted so far said there was no money to be made from third-party games on the Wii. He assured, however, that Team Meat will develop a game on a Nintendo platform.[/p]