Super Mario 64 has been decompiled

Nemisbeast

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Why was this leaked? Great idea, let's piss off the N64 dev community, and have them buckle down and just not fuck with any public releases.

Anyways, regardless of whether they finish it or not, it's only a matter of time before it's finished considered what's been leaked, so they might as well finish it and hope that Nintendo doesn't come along with a water hose and a tub of icy-hot.

Ecchi, speaking from the things I've witnessed throughout the years, the majority of people that get on forums and post in such angst and seemingly uninformed manner whilst speaking with a sense of idealistic grandeur do not typically get jack shit done and their "projects" usually end up never making any meaningful progress.

Then again, I could be wrong, I seem to remember a rather punchable guy in the DC scene and came out with a product in which he acted a lot like you in the beginning, and most of us had wanted to strangle him.
 

Ecchi95

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Why was this leaked? Great idea, let's piss off the N64 dev community, and have them buckle down and just not fuck with any public releases.

Anyways, regardless of whether they finish it or not, it's only a matter of time before it's finished considered what's been leaked, so they might as well finish it and hope that Nintendo doesn't come along with a water hose and a tub of icy-hot.

Ecchi, speaking from the things I've witnessed throughout the years, the majority of people that get on forums and post in such angst and seemingly uninformed manner whilst speaking with a sense of idealistic grandeur do not typically get jack shit done and their "projects" usually end up never making any meaningful progress.

Then again, I could be wrong, I seem to remember a rather punchable guy in the DC scene and came out with a product in which he acted a lot like you in the beginning, and most of us had wanted to strangle him.
It is finished. It compiles an IDENTICAL ROM. Any extra labeling can be done by people working with it. The "N64 dev community" is no longer needed. (Also got every single 64DD game dumped, so they're really irrelevant now.)

It's in the hands of the general public now.
 

JoshDuMan

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It is finished. It compiles an IDENTICAL ROM. Any extra labeling can be done by people working with it. The "N64 dev community" is no longer needed. (Also got every single 64DD game dumped, so they're really irrelevant now.)

It's in the hands of the general public now.
This is so laughable that I made an account just to point it out.

This same logic says that you could very well have just done the decomping work yourself and the "community" is still no longer needed. A community to do this work is no more needed than before- and yet, a source code matching or non-matching didn't exist to this point.

You've been talking like you've somehow achieved something so far with this work- I really don't understand why you've been so rude and arrogant with absolutely no achievement in regards to this whatsoever.
 

mountainflaw

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It is finished. It compiles an IDENTICAL ROM. Any extra labeling can be done by people working with it. The "N64 dev community" is no longer needed. (Also got every single 64DD game dumped, so they're really irrelevant now.)

It's in the hands of the general public now.
It's not finished. The real version has EU support now, along with much better documentation.
 

Nemisbeast

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It is finished. It compiles an IDENTICAL ROM. Any extra labeling can be done by people working with it. The "N64 dev community" is no longer needed. (Also got every single 64DD game dumped, so they're really irrelevant now.)

It's in the hands of the general public now.

Look into the progress the N64 homebrew community has made over the last several years; you act like games being dumped, and being able to compile an identical ROM for a single game is the nail in the coffin for the developers out there making this possible.

You have literally no idea what you've been speaking on, and there's a lot more than can be done with homebrew, custom versions of games using their source codes for Mario 64 AND other games that are to be de-compiled.

You're not relevant to the N64 development community, and you don't get to decide they're no longer needed; stop trolling and flaunting your arrogance like you're the one that accomplished something. You have such a narrow range of vision in regards of being able to perceive the usefulness of the N64 homebrew community if you honestly believe ROM dumps makes them irrelevant; nope, that only opens up more possibilities and more things for them to pursue.

Go hang out in #n64dev and report back on how long it takes for them to ban you after they get sick of your BS.

Get real, take this trolling nonsense somewhere else.
 

Ecchi95

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@JoshDuMan I take what I can get and I give my assessment of it. Then I do things with it later after I've spoken my mind on it.
@Nemisbeast I don't want to be part of the "N64 development community." I don't need to have a "prestigious" title. I'm an individual with individual wants and individual opinions. I do what I want.

It's not finished. The real version has EU support now, along with much better documentation.
I don't care about EU support and I'm making my own documentation.
 

FAST6191

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@JoshDuMan I take what I can get and I give my assessment of it. Then I do things with it later after I've spoken my mind on it.
@Nemisbeast I don't want to be part of the "N64 development community." I don't need to have a "prestigious" title. I'm an individual with individual wants and individual opinions. I do what I want.


I don't care about EU support and I'm making my own documentation.
Some might ask why the redundancy if it would otherwise be a matter of waiting a few months.

There are certainly some cool things which can be done as is, and some things that can be far better understood about the game but if it is as they claim you are doing a whole lot of work which will likely be rendered obsolete in a short while, and if they have already gone to the effort of creating a compilable work this is not likely to be some abstract "3 months away and always will be" type scenario we so often encounter in these sorts of circles.
 

Ecchi95

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Some might ask why the redundancy if it would otherwise be a matter of waiting a few months.

There are certainly some cool things which can be done as is, and some things that can be far better understood about the game but if it is as they claim you are doing a whole lot of work which will likely be rendered obsolete in a short while, and if they have already gone to the effort of creating a compilable work this is not likely to be some abstract "3 months away and always will be" type scenario we so often encounter in these sorts of circles.
Because some people want to get cracking with it immediately.

I'm only giving people an attitude because they gave me an attitude. How stupid is it to moan about being given a head start with something?
 

FAST6191

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Because some people want to get cracking with it immediately.

I'm only giving people an attitude because they gave me an attitude. How stupid is it to moan about being given a head start with something?

There are various quotes about the enthusiasm of the young, and things like "work smarter, not harder", something I have doubtless been guilty of myself at times.

Also to be fair you are operating in a manner that is likely to rub most of the ROM hacking, game fiddling, emulator fiddling and such crowd the wrong way a bit -- the bit about public domain probably being the most overt but in general most people I meet doing this sort of thing are all about pulling things apart and having a bit of fun where you seem to be taking a rather different approach, and said approaches are somewhat dubious as far as leading to results in a reasonable amount of time. Here it is not even like they are being cagey, intractable or making things harder for dubious ethical reasons either. Also it is not really a head start if you almost have to scrap it and start over, or have that as a viable option.
 

Ecchi95

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There are various quotes about the enthusiasm of the young, and things like "work smarter, not harder", something I have doubtless been guilty of myself at times.

Also to be fair you are operating in a manner that is likely to rub most of the ROM hacking, game fiddling, emulator fiddling and such crowd the wrong way a bit -- the bit about public domain probably being the most overt but in general most people I meet doing this sort of thing are all about pulling things apart and having a bit of fun where you seem to be taking a rather different approach, and said approaches are somewhat dubious as far as leading to results in a reasonable amount of time. Here it is not even like they are being cagey, intractable or making things harder for dubious ethical reasons either. Also it is not really a head start if you almost have to scrap it and start over, or have that as a viable option.
If you're someone like me, you want to tailor something to your needs and have no use for many of the things that the "proper" release offers.

And I stand by my public domain spat. If something is out there, it is effectively yours if you use it smartly.
 

Nemisbeast

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If you're someone like me, you want to tailor something to your needs and have no use for many of the things that the "proper" release offers.

And I stand by my public domain spat. If something is out there, it is effectively yours if you use it smartly.

So, as long as you're smart about it, technically, pirating isn't pirating since it's effectively yours, I mean, being out there and all, yeah? :D :D :D :D
 

Ecchi95

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So, as long as you're smart about it, technically, pirating isn't pirating since it's effectively yours, I mean, being out there and all, yeah? :D :D :D :D
That's exactly what I'm saying. I don't give a shit if I'm pirating something if I have a use for it, otherwise I wouldn't be pirating it.
 

mountainflaw

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Nope.

I might try to write my own compiler for this for Windows.

Yes, waste your time writing a compiler which would be worse than the ancient IRIX one the game originally used.

@JoshDuMan I take what I can get and I give my assessment of it. Then I do things with it later after I've spoken my mind on it.
@Nemisbeast I don't want to be part of the "N64 development community." I don't need to have a "prestigious" title. I'm an individual with individual wants and individual opinions. I do what I want.


I don't care about EU support and I'm making my own documentation.

LOL, I'd love to see you document the audio system, or graph nodes.

Oh, you can have fun with camera too.
 
Last edited by mountainflaw,

Ericthegreat

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Interesting I thought this happened a long time ago... "Every single function was rewritten by hand" What does this mean, because technically this would mean probably some conversions were off.
 
Last edited by Ericthegreat,

Ecchi95

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Yes, waste your time writing a compiler which would be worse than the ancient IRIX one the game originally used.

LOL, I'd love to see you document the audio system, or graph nodes.

Oh, you can have fun with camera too.
I will "waste my time" writing a compiler to stick it to you. People shouldn't be forced to use Linux and Windows 7 users can't even use WSL.

I will document those things, also to stick it to you.
 

CrashOveride

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I will "waste my time" writing a compiler to stick it to you. People shouldn't be forced to use Linux and Windows 7 users can't even use WSL.

I will document those things, also to stick it to you.

Nice spiteful bullshit

Considering your annoying attitude you'll probably be ignored anyway
 

mountainflaw

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I will "waste my time" writing a compiler to stick it to you. People shouldn't be forced to use Linux and Windows 7 users can't even use WSL.

I will document those things, also to stick it to you.

All I have to say is "good luck" judging by your N64 "emulator"
 

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