Homebrew Homebrew game Subway Surfers - Switch port

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Nagaa

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Subway Surfers - Switch Port


This is a wrapper/port of the Android version of Subway Surfers (3.66.1)
It loads the original game binary, patches it and runs it.
It's basically as if we emulate a minimalist Android environment in which we natively run the original Android binary as is.


Credits :
TheOfficialFloW & fgsfds for the vita/switch so-loader

Available here :
https://github.com/NaGaa95/subwaysurfers_nx

2026073107243500-8ADA2B541746C20F2B8542069C19E41D.jpg
2026073107242700-8ADA2B541746C20F2B8542069C19E41D.jpg
 
Thanks man. These could really benefit from basic controller support (dpad and left analog as swip, right analaog as mouse pointer, ZR and A as click or tap and B as swipe up)

Edit: BTW I hope you'll one day manage to come up with a universal wrapper that can just select the game files (apk or decmpressed folder and run it).
 
Last edited by Zumoly,
The fuck is going on with this? In the folders, out the folders....
What am I missing? Tried with lib folder and assets folder with all mentioned files... 🤷

Edit - nevermind.. it helps to read things first 🤣
 
Last edited by Lostbhoy,

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Last edited by StevensND,
Is there a way to add cache files it'd download if it could connect to the internet (ex. certain character files) to resolve errors like this?

2026080117380300.jpg

Post automatically merged:

I added support controll and a CI workflow in a pull request

https://github.com/NaGaa95/subwaysurfers_nx/pull/5

.nro file here
This patch works great, and it looks like it's already been merged to be included in the next update! I wonder if you could make X and Y touch the spots for the Score Booster and Headstart powerups at the start of the run, so everything with the main game can be done with controller.

Also it'd be cool to see the mouse mode from other Android ports mapped to the right stick, so all the menus could completely be navigated. One issue I noticed with TV mode is when you open the game with the Switch docked, the game starts with the picture cropped and zoomed into the bottom left corner. A workaround is starting it in handheld first, then docking it.
 
Last edited by SenseiFromClubPenguin,

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