Hacking Standalone Emulators

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And thats the crux of it, I don't want a newly opened system running the same old ROMs that were nigh on mastered in a previous incarnation. Taking the grunt of the Vita into comparison with the PSP and then comparing the quality of emulation output and you'll see what I mean.

The aim is not to be critical but I am simply calling it as I see and all Retroarch shows me is crappy emulation that is severely lacking in any form of optimization and this is something that hasn't improved since the jump.
 
And thats the crux of it, I don't want a newly opened system running the same old ROMs that were nigh on mastered in a previous incarnation. Taking the grunt of the Vita into comparison with the PSP and then comparing the quality of emulation output and you'll see what I mean.

The aim is not to be critical but I am simply calling it as I see and all Retroarch shows me is crappy emulation that is severely lacking in any form of optimization and this is something that hasn't improved since the jump.
 
I really enjoyed RetroArch. It have emus function that you can assign to buttons in the way you like (fastforward, savestates, rewind, cheats on/off) and for hardcore speedrun i find very useful the function that cycle forward the savestate slot after each savestate (so during gameplay you dont need to advance slots manually) These things you cant do on psp.
Many Snes games run crappy on psp, and savestates is very annoying here. On Psvita is instant, and you can also use Overlays to alter the image quality.

Sure i think that will make psvita emus much superior to psp is Macrofire plugin that psp have.
I can set button combo to buttons i usually dont use it (for instance: in NES game, i can use X=A, Circle=B and R = A+B)
Many times i press psvita buttons wrong because for me sense so delicate (and i have no money to swap damaged buttons or buy a new vita lol), so pressing two or more buttons at same time became a problem for me. I hope to see Macrofire on Vita soon (over the N64 and maybe DS emu) and then psvita is set for me.

i know you mean that we talked about playing performance and enjoying, and not about emulators difference. And this is right.
You're right: is more powerful than psp, is more new, so i expected more console emulated here than psp. But Sony is so smart to underclock Vita to 444Mhz and give it 512Mb of Ram on a 2012 portable device. Stupid incompetent Sony...
This is why N64 and DS emu maybe can do a true difference between Vita and PSP (and maybe Dreamcast, but even if that emu devs say it possible, i'm really not sure about that)
 
Last edited by Lord M,

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