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[tn=250]http://gbatemp.net/news/SpaceImpakto2011-05-23.png[/tn] [tn=250]http://gbatemp.net/news/SpaceImpakto2_221037.png[/tn]
relminator has updated Space Impakto DS, the side scrolling bullet hell shmup, to version 1.0.1. See the change log for what's new in this release, and join the on-going discussion for more information about this 2011 Homebrew Bounty entry.
QUOTE(Change Log 05/30/11) said:
- Fixed the bug in the replay system interface.
- Changed the Replay System Interface to a more intuitive one.
- Normal and Boss Rush has different highscore tables.
- Second loop!
- Loop 2 is the "HARD MODE"(For HardCore BulletHell players) ala Strikers 1999 and Gunbird 2.
- Loop 2 is reminiscent of Psykyo 2nd loops where you kill something, it explodes bullets.
- Level is also spawnign "popcorn" enemies when facing bosses to up the ante of difficulty.
- Edited some enemy sequence to make the first loop beatable w/o using a single bomb.