Sonic Generations Demo, XBL, limited time!

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cwstjdenobs said:
Slyakin said:
Holy fuck, can the game get ANY faster? Sonic is almost off the screen!

You never done any Sonic 1 speed runs?
Sonic 2 was even better for speedruns, he WOULD go off the screen.

And the game will not run at 60 fps. Maybe if they make a PC port.
 
cool happy that i almost have summer vacation
biggrin.gif

now i have time to download it
 
Why didn't they include the modern Sonic version of the demo level? All in all though, I could never tell when I was about to run into something. The speed combined with the overly cluttered screen (albeit beautiful) full of stuff makes it had to distinguish enemies from grass or things in the background.
 
Might as well include my speed run:

[youtube]http://www.youtube.com/watch?v=8b1gM-T12Io[/youtube]

Spindash is horribly broken and such.

Also, here is a fun little fact: You can change your clock back to extend the Demo. After the 20 days though the demo will be gone from the marketplace. So get it while you can!
 
It's also available on the Playstation Store.

I tried it out myself; hopefully they get rid of that single-button spindash (most likely not), increase the framerate, and make it not as "busy". Even on my 55" screen there was way too much going on in the background for me to be able to follow along properly with Sonic's actions.

Still gonna buy the retail release though, from what I've seen I can't wait to play through it
smile.gif
 
The spindash is basically an auto-top speed button, it's ridiculous.

I don't disagree with the concept of a spin-dash button, to hold down and mash the button on an analogue stick isn't as straight forward.
But all you need to do is hold the X button for just long enough and you get maximum speed, no button mashing involved.
 

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