No one asked because they have the correct Hack .ini NTSC/289 PAL/290. Look in the tread of the Preloader you have. Read it until you see a Hack .ini that has "Move Disc Channel" in it. Also read up on preloader so you'll know what it can do.
I will now readup on Preloader as suggested, in the mean time I'll ask to clarify:
Could anyone please explain the PAL method of how to update my *installed* hacks.ini please? Or do I have to uninstall Preloader then reinstall with an updated hacks.ini?
You don't ahve to unistall Preloader, just use the hacks remover tool somewhere around here to delete the hacks.ini off your Wii and then go to Preloader and enable the hacks again.
Also, that Move Disc Channel looks like its for Japan. (version=258 instead of 290 for PAL)
The never-ending battle between the litigious plumber and the emulation Hydra continues day by day, and these past days, Nintendo took action against more emulators...
A new Nintendo Switch firmware update just landed. System software version 18.1.0 has been released and pushed out to consoles. The contents of the update are fairly...
Nintendo has released a cryptic 15-second video titled "Emio" or "笑み男" (Smiling Man) on their social media channels.
The video features a lost-footage style scene...
The Nintendo 64 has been the main console for modern recompilation projects to PC, and with the recent release of the N64Recomp tool just a couple of months ago, more...
Over eight years and nearly 22,000 commits since the release of Dolphin 5.0 in June of 2016, Dolphin has evolved to become a stable and accurate emulator of both the...
The Sonic homebrew and hacking community is for sure one of the most active communities when it comes to game modifications themselves. The fanbase has even made...
In a recent Q&A with investors, Nintendo president Shuntaro Furukawa states the company has concerns over the use of AI, like LLMs, in its first party game...
A new fork of the popular DS emulator, melonDS, called melonPrimeDS has been released. Developed by user makidoll, this emulator adds keyboard and mouse support...
Street Fighter will be hitting the silver screen, as Sony has confirmed that a live action movie adaptation of the video game will be released in 2026. The project...
For years, if not decades, fans of the Resident Evil series have been clamoring for a modern re-release of the original Resident Evil trilogy, the classic games that...
The never-ending battle between the litigious plumber and the emulation Hydra continues day by day, and these past days, Nintendo took action against more emulators...
Nintendo has released a cryptic 15-second video titled "Emio" or "笑み男" (Smiling Man) on their social media channels.
The video features a lost-footage style scene...
In a recent Q&A with investors, Nintendo president Shuntaro Furukawa states the company has concerns over the use of AI, like LLMs, in its first party game...
A new Nintendo Switch firmware update just landed. System software version 18.1.0 has been released and pushed out to consoles. The contents of the update are fairly...
The Sonic homebrew and hacking community is for sure one of the most active communities when it comes to game modifications themselves. The fanbase has even made...
Street Fighter will be hitting the silver screen, as Sony has confirmed that a live action movie adaptation of the video game will be released in 2026. The project...
Over eight years and nearly 22,000 commits since the release of Dolphin 5.0 in June of 2016, Dolphin has evolved to become a stable and accurate emulator of both the...
iOS ports of major console games like Resident Evil 4, Assassin’s Creed Mirage, and Death Stranding have seemingly faced lackluster sales as recent sales estimates...
For years, if not decades, fans of the Resident Evil series have been clamoring for a modern re-release of the original Resident Evil trilogy, the classic games that...
Yet another mobile game is being erased from history, as Warner Bros. Games and NetherRealm Studios announce that their title, Mortal Kombat: Onslaught, is being...
Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)