So usually we play as good guys, especially in nintendo's games, that are kinda generic in general. Even Dennis Hopper from mario is hardly intimidating.
And good guys, light side, usually fights bad ones eg light side. March fought Shadow Dragon, and Samus and Zelda fought their dark clones at some point. So yes, all characters in the roster are positive characters. And Dennis Hopper.
But... our opposing force in the game is light, right? In the opening all the heroes were one-shotted by light, which prolly means they weak to light. And since they fight light, this would mean they dark, evil. Beside maybe Kirby which is the most cutest and friendly of them all, which makes him just barely be above the threshold, where light instakills ya. But he still evil, and by playing him we becoming a seed of evil, that is going to feel the soon-to-be Eden again into a twisted world of cruelty and sin, where dark heroes rules the place and light is extinguished.
So that means SSBU if one of those rare games, where we are the villain, similar to Overlord, for example. And evil always finds a way.
And good guys, light side, usually fights bad ones eg light side. March fought Shadow Dragon, and Samus and Zelda fought their dark clones at some point. So yes, all characters in the roster are positive characters. And Dennis Hopper.
But... our opposing force in the game is light, right? In the opening all the heroes were one-shotted by light, which prolly means they weak to light. And since they fight light, this would mean they dark, evil. Beside maybe Kirby which is the most cutest and friendly of them all, which makes him just barely be above the threshold, where light instakills ya. But he still evil, and by playing him we becoming a seed of evil, that is going to feel the soon-to-be Eden again into a twisted world of cruelty and sin, where dark heroes rules the place and light is extinguished.
So that means SSBU if one of those rare games, where we are the villain, similar to Overlord, for example. And evil always finds a way.






