Hacking SNEEK+DI quick guide

  • Thread starter Thread starter ChokeD
  • Start date Start date
  • Views Views 592,169
  • Replies Replies 3,091
  • Likes Likes 4
One other hard drive question. The hard drive that I'm trying to run UNEEK on is split into two partitions, one WBFS and the other FAT32 with 16K clusters. When I look at it in Disk Management on windows it shows that the WBFS partition is "Healthy (Primary Partition)" and the FAT32 partition is "Healthy (Active, Primary Partition)". Is this the correct setup because I'm using a copy of the nand dump I successfully use for SNEEK, but when I try to load UNEEK I just get a black screen?
 
SanGor said:
doubt we will see any fix(es) soon as the SNEEK main page says:

"There won't be any updates for a months or so because I'm taking a break from this project. "

http://code.google.com/p/sneek/That's good and bad, sucks no updates but good now people have time to get it working without falling behind.
smile.gif

OH, and thanks for the info as always, I appreciate it.


QUOTE(Halo_Killer @ Apr 22 2010, 06:24 PM) One other hard drive question. The hard drive that I'm trying to run UNEEK on is split into two partitions, one WBFS and the other FAT32 with 16K clusters. When I look at it in Disk Management on windows it shows that the WBFS partition is "Healthy (Primary Partition)" and the FAT32 partition is "Healthy (Active, Primary Partition)". Is this the correct setup because I'm using a copy of the nand dump I successfully use for SNEEK, but when I try to load UNEEK I just get a black screen?
Not real positive here cause I working with only 1 partition but I think it has to be on the first partition and I thought it works best with 32k clusters.
ANYONE ? feel free to correct me.
 
I'm having an interesting problem I haven't seen anywhere here. I installed sneek-di using the installer and IOS 70/system menu 4.2U (on a US wii) from nusd (I've also tried a bootmii dump of my own nand). sneek itself works fine boots up like a charm and is quite a bit faster than previous versions, BUT when i go into the sneek menu (which only works with font.bin on the root of the sd) and select a game nothing happens, the usb drive cranks for a minute and the disc channel says cannot read disc. Interestingly enough too when i have the us region.bin as made by the installer in the sneek folder on my usb drive the wii black screens after the health screen, where without it i can get into the wii menu but the games (all ntsc as well) don't register by the disc channel. Thoughts anyone?
 
just want to add a precision on the games/ structure.

I didn't realized that my new super mario Wii has a slighly different naming convention (That's why it froze on a black screen for me).
games/xxxx/sys/apploader.img
 
ChokeD said:
That's good and bad, sucks no updates but good now people have time to get it working without falling behind.
smile.gif
So if there will be no updates in the next time this is the moment to transfer Pune's changes to the latest rev. I didn't make it yet as I was not in the mood to do it and two hours later a new rev with amazing changes comes out
tongue.gif
 
games can't define the names for boot.bin/bi2.bin/fst.bin/main.dol/apploader.img.
Those names are choosen by the tools you use to extract Wii/GC ISOs.
Most tools use the same names but some use different, just stick to the format mentioned in the DI-FAQ and you are good.
 
ah, yes you are right.
I never checked it was different.
so maybe on the guide, a note to say : if you use Trucha signer, attention to rename the files correctly !

I'll try to re-extract them with scrubber then.

Edit :
There were cert.bin / certs.bin too
No luck, I still get a black screen, hanging at reading 8b.app, or right after there's a ES:looping, and ES:font.bin loading after that. I don't know which one fails.
 
Oke, my case:

I have a PAL wii, SNEEK+DI was working fine(I was using a scratch 3.2E), before I accidentally installed it again with the crediar installer. Now it just gives me a black screen(no video output) and freezes.

What do I have to do to fix this and why it died?

The filestructure is this:
SD:/boot2.bin
SD:/di.bin
SD:/bootmii/armboot.bin
SD:/nanddump(I've changed this to my orignal 4.2E from the wii)
USB:/Games/
USB:/Sneek/region.bin
 
Cyan said:
just want to add a precision on the games/ structure.

I didn't realized that my new super mario Wii has a slighly different naming convention (That's why it froze on a black screen for me).
games/xxxx/sys/apploader.img
 
@Majroa :
some users reported that the latest revision (80) made a black screen, while rev79 worked fine.
Maybe try to revert back to 79 (don't use the installer)
(some users even mix them, like boot2 from 79 di from 80, or inverse)

@Pepxl :
I used trucha

There are 2 different filenames:
certs.bin
apploader.bin
 
Majroa said:
How do I revert back?

You need to compile the files yourself.
To do that, follow the guide on the first page.

then type
svn update -r79
to revert to 79, or use tortoise svn to select the revision number.
 
Hmm, wasnt it something like

svn checkout url:revision dir?


EDIT: Nope, I'm still dead. No video output + freeze. However, the build_boot2 gave me many warnings...
 
how do i watch the player.dol in sneek+di?, i know how to do it with the usbloaders i just dont know how to do it in sneek di, everytime i try to run red steel 2 from the disc channel i get a blackscreen. i think i have to watch the video first with the emulated nand.
 
you are same as me, then. I have a black screen and no TV signal, no wii light flashing.
Do you remember which revision worked for you ?

Edit : r78 is working !!! YES ! I always tried 79 or 80.

@diego :
I think You don't need any patch, di is working like if it was a real game. so it should load the the video the first time.
 
I don't know why this happen to me, I was having the same trouble your all having and I found that the armboot.bin had corrupted. This may not be your case but it's worth checking. Mine would work with regular sneek but DI would black screen. I'm using the latest build now, works fine.
 
Okay here's my (non-working) configuration I've been posting about the last few weeks. Any help would be appreciated

MD5's are in (brackets)

First - generated from SneekInstaller.exe using rev80 files from the googlecode page using SNEAK+SD setting

SD:\boot2.bin (95290879a27da0211fae739aeedcde23)
SD:\bootmii\armboot.bin (ee308abc898031ad5d6132516b0511d9)

Next from the bootmii installer

SD:\bootmii\ppcboot.elf (61d3ee6ebe4716be09f1c71aa8a0ae98)

Next 4 folders which make up the NAND

SD:\shared1 ( 13.5 MB (14,195,455 bytes))
SD:\sys (24 bytes (24 bytes))
SD:\ticket (1.32 KB (1,352 bytes))
SD:\title (10.8 MB (11,373,295 bytes)) - (Also I have placed in SD:\title00000010000002\data my setting.txt from a dump of my own current Wii NAND)

these contain files created using NUSD_v13Beta to pull down and decrypt (and pack as wads) IOS70-64-v6687 and System Menu-NUS-v482
Which were then dragged onto showmiiwads 1.4 to create a clean NAND
Within showmiinand they show the following:

Filename Type Title ID Blocks Version Filesize IOS Flag Content Path
00000002.tik System: Menu SYSTEM 87 482 10.8MB IOS70 4 000000010000002
00000046.tik System: IOS IOS70 1 6687 0MB 1 000000010000046

For a while I was getting *nowhere* now I've discovered that unplugging the USB drive gets me to the health warning screen
The remotes dont' sync so I can't skip the health warning, I tried copying SYSCONF from my shared2/sys (from a real NAND dump) and overwriting the one on the sneek nand, this made the health warning appear in the correct aspect ratio and the wii remotes sync, I could push A and it confirmed and skipped the warning then went to a black screen for ~15 mins.
 

Site & Scene News

Popular threads in this forum