Yeah, I removed the SaltySD folder and put it back on, I even restored my NAND backup of 11.2 to see if 11.3 was the issue or not, and it is in fact luma3ds 6.6Have you tried what I said before?
Yeah, I removed the SaltySD folder and put it back on, I even restored my NAND backup of 11.2 to see if 11.3 was the issue or not, and it is in fact luma3ds 6.6Have you tried what I said before?
alright so I recorded a video of just how bad the load times on it are
forgive the background noise please
alright so I recorded a video of just how bad the load times on it are
forgive the background noise please
NRG ZSS should be fine (click on my link to get the CSPs for her).I have a problem, when I put the skin of zss NRG the game freezes when loading
Not sure how many mods you got on there, but even my friend with an O3DS doesn't get loading problems that bad.
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NRG ZSS should be fine (click on my link to get the CSPs for her).
Did you put her in an extra slot?
My folder is about 300 mb, most of the space used is from music, but i havent added anything since before I updated luma, and before that everything worked perfectly fine
Already solve it, I think it was my sd but the new stage "Deku tree" freezes, it worked normal and from moment to another it stopped working xdNot sure how many mods you got on there, but even my friend with an O3DS doesn't get loading problems that bad.
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NRG ZSS should be fine (click on my link to get the CSPs for her).
Did you put her in an extra slot?
do u think u can release this and we can try to fix itHere's my child. Will be fixed once a proper guide release.
View attachment 78088
Hmm. Maybe. But for now, I'm renaming meshs and trying to figuring out why this happen.do u think u can release this and we can try to fix it
alright so I recorded a video of just how bad the load times on it are
forgive the background noise please
I used the ui from the Neos modIf I may ask how did you change the background?
but sadly smb123w64gb quit the 3ds sceneHmm. Maybe. But for now, I'm renaming meshs and trying to figuring out why this happen.
Possible theory for this situation by CaseyFam:
The cause of messed up models is smb123w64gb's Ohana3DS ReBirth Build. Since Model Export and Import is still in development, the models will end up glitching up. I'd say wait for it to be merge at the Master Build.
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In my theory, I agree with Casey but I need to add up something.
Probably the textures aren't mapped properly in 3DSMax.
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But it somehow not the case as Megaman looks okay when exporting it on 3DSMax and on Ohana3DS.
Do you have even the tiniest bit of evidence to support that claim? Just because he hasn't done anything for a short time doesn't mean he quit.but sadly smb123w64gb quit the 3ds scene
no evidence sorryDo you have even the tiniest bit of evidence to support that claim? Just because he hasn't done anything for a short time doesn't mean he quit.