Homebrew Save Finder

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actar

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Save Finder 3.2
by Actar

savefinder.png


Written entirely by me with Code:: Blocks 10.05

I created this (ugly but functional) program that allows you to:
  • Know which folder is written in the emuNAND for a certain SaveGame
  • Prepare what you need for install (with SaveGameManager) in the realNAND the save of the emuNAND .
  • Delete saveGame from emuNAND
You must have the file titles.txt (which goes in the same folder of the program).. but Save Finder will start the download for you if you haven't this file.



DOWNLOAD
http://www.mediafire...5dpm6i4r0vq5tgf


HOW TO USE
The use of this program is really simple and understand, the few information that you need, can be found within the same program.
Take a look aslo in the Option Menù.


IMPORTANT
● This program is still under development.. there may be some bugs (but I don't know were =P ).
But i think (and I hope) taht this will be a final and stable version.
● It makes sense to use the export function, only if you use the R116 GX of SaveGame Manager for import the data.
Of course you can export the savegames of emuNAND ... and import them into realNAND with Save Game Mnager GX.. only if that game is already played.


FEEDEBACK
If you have any problem or suggestions (also for my typo error) please tell me.... possibly using an easy English :lol:
ps: don't ask me to make a GUI, actualy I'm not able do to it. :(
 
is this like http://www.hacksden.com/showthread.php/3171-NAND-Gamesave-Restore?p=26296#post26296 here ?? I hope so :) cause I really need help figuring out which saves belong to my VC WW titles lol
 
Thanks for that program.

Is there a requirement?
Like you need to place the program at the Root of the EmuNand folder?

Or root of SD card?
I'll check if there's a readme.txt :P
Edit: There's no readme :(
Could you write a short help on your first post?


It's a great apps to extract saves fromm NandEmu into a SavegameManagerGX compatible format in order to re-insert it into real Nand :)


@Kylster:
Yes, It seems it's doing the same job as NAND gamesave restore.

I didn't try them yet.


Edit2:
Suggestion for better english menus:
_________________________________________________________
| |
| SaveFinder v.2.0 - by Actar - www.hackwii.it |
|_________________________________________________________|

MENU'

1 -> Show EmuNand path for a gameID.
2 -> Delete a SaveGame from the EmuNAND
3 -> Extract a SaveGame to SaveGame Manager GX format, in \savegames\ folder
4 -> Exit

Make your choice:
 
meh.. readme... GOOD IDEA :D

The program can be started from every where.

The program will ask the dirve (both for nand and savegamemanager )
 
@Cyan
Suggestion for better english menus:

Ok, i just write it. =)


Obviously il'll looks to correct other things before making a new release.

(make a readme it's not easy for me... I take more time for translate that for code :lol: )

Ant the program is very easy to use.
But i'll look for that.
 
I didn't know Nand game save manager.
It's like a mini ShowMiiNand, thanks :)


@Actar:
I don't understand the first menu :(
I think it's to create a new (emtpy) folder in the emuNand for a new game?

Oh, ok, it's just giving the path for the given GameID.


PS: I edited the suggestion, as I think I was wrong.


It's easy to use for you, because you know what the menu are doing.
I'm trying all menu to see how it's working.

You ask the user to write the ID of the game to extract.
But maybe you could list all games in the program (check existing ID and compare with titles.txt), then let the user choose the game to extract by selecting the numbler or letter.
Currently the user has to open titles.txt at the same time?

example
List of found Wii (or VC or WiiWare) games on your EmuNand:
a Super mario
b Zelda
c Wii sport
Type the letter for the game to extract :

And make a different list for Wii, VC, WiiWare
Ask the user which list he want to see.
Sorry to give you more work :shy:
 
yes, I entered a random gameID (even not on EmuNAND) and it gave me the path.

But it's wrong.
You are giving always /00010000/gameID/

But for example, Mario kart is in /00010004/gameID/ (all games with channels, Mario kart, Wiifit, Rabbids, etc.)

Wiiware and VC should be in /00010008/ (I'm not sure, I'll have to check that).


I edited again the English menu suggestion.
 
yes, I entered a random gameID (even not on EmuNAND) and it gave me the path.

But it's wrong.
You are giving always /00010000/gameID/

But for example, Mario kart is in /00010004/gameID/ (all games with channels, Mario kart, Wiifit, Rabbids, etc.)

Wiiware and VC should be in /00010008/ (I'm not sure, I'll have to check that).


I edited again the English menu suggestion.
Mh.. intersitng. I really don't know about that. Thanks.

There is a rule for understand which are this game.. or it's only direct experience?
 
You could add another menu :
instead of the user giving the GameID : JAFP -> program tells 'title\00010000\4a414650'

User could write : 4a414650 -> program tell "it's JAFP - Sim City"



There are rules for type of games Path name (00010000, 00010004, 00010008 etc.)
Sorry, I don't remember all the path correctly.
You could find them by searching a little, it shouldn't be hard.
 
You could add another menu :
instead of the user giving the GameID : JAFP -> program tells 'title\00010000\4a414650'

User could write : 4a414650 -> program tell "it's JAFP - Sim City"



There are rules for type of games Path name (00010000, 00010004, 00010008 etc.)
Sorry, I don't remember all the path correctly.
You could find them by searching a little, it shouldn't be hard.
The first tihig i'll make later. Sure.

Most important is to fix the problem for the the savegame folder.

For tomorrow it wiill be fixed.
 
Ok..
2.1 is ready. :D

(I change so much thing in the code)

Next step i'll add for that:
"You could add another menu :
instead of the user giving the GameID : JAFP -> program tells 'title\00010000\4a414650'

User could write : 4a414650 -> program tell "it's JAFP - Sim City"
 
Trying to use your app; however can't figure it out much where's the dummy's guide? cause I tell it to extract all saves and it just tells me to press m for main menu.
 
I'm stil working for a new good/final release.

Bug are all fixed and I'm going to add some things.
I upload now the last working release (2.2 at the moment). ;)

Next step:
- download titles.txt direct from program
- create a log file

at the end, when I'm sure that all is ok, i'll try to make a guide in my spastic english. :lol:

EDIT: ok, 2.3 is ready.. now is possibily to download "titles.txt" direct from program
 
I'm not sure what changed in this release but it does work for me thanks :) albeit I havent had to test out on my Wii but does this copy over WW/VC saves to ?
 
I'm not sure what changed in this release but it does work for me thanks :) albeit I havent had to test out on my Wii but does this copy over WW/VC saves to ?
I changed so much thing and optimized the code.
There was some fu*k*ng pointer non corrected intilializaded.

Now i'mg going to add an option menù for configure the program:
now SaveFinder look always for wiigames, wiiware and VC.

In the option menù you will tell him what you want to "use"
 
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Hey I like the ideas; I just have this old 7.8Gb nand that has some WW/VC saves I need to copy over cause it doesn't want to work with neek anymore Lol and this is definitely a lifesaver. On that note I will say thanks.
Your english is not that bad by the way, I hear a lot worse from the south side of town with their Ebonics LoL
 

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