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Discussion in '3DS - Homebrew Development and Emulators' started by WeedZ, Nov 15, 2015.
Has anyone ported scummvm or anyone working on it?
We have it already https://gbatemp.net/threads/working-scummvm-ds-build-for-3ds.320542/
Yeah, I saw that. I was hoping for a 3ds native port. For simplicity.
I'd love to see a native Port to, the one mentioned by Marko76 isn't really that great on 3DS. I feel like the 3DS could handle ScummVM way better if it was native. Hope to see this happen.
Is there even a way to boot DS homebrew on the 3ds homebrew channel?
Not yet (and posibly never, but who knows if it will happen ).
This was something I wanted to port. I'll have to see how heavily it uses SDL and how much the 3ds SDL port is functional. If it will take me implementing too much SDL stuff, I probably won't do it.
So...You're saying there's a chance...
This is exactly what I was looking for. I'm surprised there isn't a native port of this, I'd love to play DoTT again on 3DS, since I washed my DS flashcard.
I would love to play it for the first time finally. My first playthroughs of Monkey Island and Maniac Mansion were on the DS port ages ago. I am grateful for all of the fun ScummVm team and unofficial porters have brought the scene.
@MasterFeizz project idea? If you're still looking for one.
Not at the moment, but the source code is very well organized so it shouldn't be to hard to port. If no one gives it a try, I'll give it a go
this would be great!