[request] battle miner texture editor

Discussion in '3DS - Homebrew Development and Emulators' started by DarkRioru, Oct 11, 2015.

  1. DarkRioru
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    DarkRioru Akage Chan's Servent

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    is there a way to edit the texture of blocks/guns in battle miner for the 3ds???
     
  2. DarkRioru
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    DarkRioru Akage Chan's Servent

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    nevermind... requires nand... request to close...
     
  3. Jwiz33

    Jwiz33

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    To use a 3DS you need a NAND. So of course it requires a NAND. :blink:
     
  4. DarkRioru
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    DarkRioru Akage Chan's Servent

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    no.... to extract the files for battleminer requires the use of the nand...
     
  5. Jwiz33

    Jwiz33

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    in the illuminati headquar—I have said too much!
    Everything on the 3DS requires the use of the NAND. If what you are trying to say is that we need arm9 to hack the rom, then you are wrong. Smea did it with only arm11 userland, as we saw from his tweets.
    So, to answer you question, yes, it is possible to edit textures in Battleminer.
     
  6. DarkRioru
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    DarkRioru Akage Chan's Servent

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    ok then... I guess I still have a lot to learn about homebrew :rofl:

    — Posts automatically merged - Please don't double post! —

    I want to change the textures of blocks to be different colors or have pictures and also change the color of guns to be gold or silver B-)
     
  7. Jwiz33

    Jwiz33

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    in the illuminati headquar—I have said too much!
    You can make an NTR plugin if you are on <9.2
    You can wait for Ninjhax 2.5 or whatever if you are >9.2
     
  8. DarkRioru
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    DarkRioru Akage Chan's Servent

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    im going to wait until ninjhax 2.5 because im on 10.1