Homebrew [Release] UpdateSuppressor

  • Thread starter Thread starter Ptrk25
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Which functionality would you prefer?

  • Delete all update messages at once

    Votes: 55 75.3%
  • Only delete one update message

    Votes: 18 24.7%

  • Total voters
    73
Some people are reporting a yellow screen crash. I am also experiencing this not only with this app but with others as well. This leads me to believe that the problem is with hax 2.5 and not with my program.

If anyone has any insight however I would be happy to hear it.
 
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Some people are reporting a yellow screen crash. I am also experiencing this not only with this app but with others as well. This leads me to believe that the problem is with hax 2.5 and not with my program.

If anyone has any insight however I would be happy to hear it.

Your program is fine, it happens with other apps too, the payload is not always 100%

But the app itself when loads runs great, no problems
 
If anyone has any insight however I would be happy to hear it.

Maybe the yellow screen comes, because the Title Selector doesn't support >9.6 Apps, like HANS?

--------------------- MERGED ---------------------------

Yep, that's the problem. Just tried it.
 
Maybe the yellow screen comes, because the Title Selector doesn't support >9.6 Apps, like HANS?

Not sure what you mean by that seeing as Ironfall is a 9.5+ title, and it works fine with that.

Hans doesn't work with 9.5+ titles because it's trying to edit encrypted data. Update Suppressor doesn't need access to the encrypted game data.
 
Some people are reporting a yellow screen crash. I am also experiencing this not only with this app but with others as well. This leads me to believe that the problem is with hax 2.5 and not with my program.

If anyone has any insight however I would be happy to hear it.

Just my 2 cents here... Seems the people getting yellow screen crashes are trying to use this on NAND titles... Since the NAND titles are tied to the system version they don't have update data, therefore the app will crash when it can't find the title ID (I haven't checked this yet, but this is my theory) hope this helps

EDIT: had a quick read through the source... It seems you have protection for the not detected thing, so maybe it's related to the payload
 
Last edited by dark_samus3,
Wait, another idea. Sorry nor the double post, but it's been a week...

Would it be possible to, instead of clearing update data, alter it to be either the same as the newest updated version, or the highest possible (like 255 or 65535) so it won't look for updates?
 
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Wait, another idea. Sorry nor the double post, but it's been a week...

Would it be possible to, instead of clearing update data, alter it to be either the same as the newest updated version, or the highest possible (like 255 or 65535) so it won't look for updates?
I believe that wouldn't be possible since I think it checks the actual game files, and unless you're on 9.0-9.2 you can modify them and even if you did on 9.0-9.2 then it would break the signature and therefor only run once a CFW is launched...
 
Just created an SMDH.
will be released tomorrow with 1LP v0.6
Image:
HIFaNSh.png
 
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