Homebrew [Release] TJAPlayer for 3DS

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Version 1.1.0 was released.
  • Change Title ID (I recommend installing after deleting v1.0.1).
  • The speed, offset, and buffer size can now be set to arbitrary values.
    ⚠️If the music is delayed, set a larger buffer size.(This will reduce the frame rate.)
  • Save the configuration to TJAPlayerfor3ds.json
  • Implementation of button mapping.
  • Implemented frame rate display.
  • Spanish Translation.(Thanks to Robichani6-1)
  • Bug fixes
    • Increases the speed of consecutive hits in auto mode.
    • Fixed a bug that caused a wide gap between tracks.
    • Fixed a bug in which commands for other course were executed when branching.
    • Fixed a bug where combos were broken when in auto mode.
    • Fixed a bug that caused balloons to disappear.
    • Added support for #BRANCHSTART before the notes appear.
https://github.com/togetg/TJAPlayer_for_3DS/releases
 
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I had never heard of that bug before.
Is the spelling of "tjafiles" correct?
Yes, it's spelled exactly that way
Ialso tried to search for japanese characters in songs (thinking maybe the game couldn't read japanese and crashed), also nothing

--------------------- MERGED ---------------------------

Yes, it's spelled exactly that way
Ialso tried to search for japanese characters in songs (thinking maybe the game couldn't read japanese and crashed), also nothing

The crash / the folder name
IMG_20210623_211450_1.jpg
IMG_20210623_212202.jpg
 
Yes, it's spelled exactly that way
Ialso tried to search for japanese characters in songs (thinking maybe the game couldn't read japanese and crashed), also nothing

--------------------- MERGED ---------------------------


This APP also supports Japanese character.
Have you converted the character encoding of the tja file?
 
Last edited by Togetoge,
Sorry for the late reply! I didn't even have to use the Kanji Translator, I manually edited some files with buggy characters, and renamed the main folder (tjafiles) to the same thing but with capital TJA

Thanks a lot!
 

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Version 1.2.0 was released.
  • Implemented the genre function.
  • Changed the icon and banner.
  • Implemented customization of judgment.
  • Changed the number of samples for frame rate.
  • Implemented the warning screen.
    • DSP1 has never been activated.
    • The music file does not exist.
    • The music file is not an Ogg file.
https://github.com/togetg/TJAPlayer_for_3DS/releases
 
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Hello, I've followed your steps and got the game working. I'm playing with 2 DS pens and the touch screen, but it doesn't seem to register rapids inputs correctly.

Also the app becomes completely unresponsive when I try to change the buffer size, speed, or offset and I have to hard reset my 3ds
 
Is there a limit for the amount of songs that you can add? I added a small folder last night and it worked fine, but this morning I added a larger folder (about 5x size) and it is now stuck on infinite loading screen and whole device freezes if I press home or start. Please help.
 
I got it working by reducing the amount of songs, but the game crashes whenever I try to play kaikai kitan .
Post automatically merged:

I got it working by reducing the amount of songs, but the game crashes whenever I try to play kaikai kitan .
Processor: arm11 (core0)
Exception status: data abort
Fault Status: Permission - page
Current process- tjaplaye

Sometimes instead of permission page it says translation error
 
Version 1.2.0 was released.
  • Implemented the genre function.
  • Changed the icon and banner.
  • Implemented customization of judgment.
  • Changed the number of samples for frame rate.
  • Implemented the warning screen.
    • DSP1 has never been activated.
    • The music file does not exist.
    • The music file is not an Ogg file.
https://github.com/togetg/TJAPlayer_for_3DS/releases
Hey, Im using the latest release, which I read in gamebrew that now it has a config for Skins/Themes, how do I do that?? do you have a public example of a skin that has the files so I could create my own skin?
 

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