[Release] KETM for 3ds

Discussion in '3DS - Homebrew Development and Emulators' started by nop90, Jul 7, 2017.

  1. nop90

    nop90 GBAtemp Advanced Maniac

    Jan 11, 2014

    This is the port to 3DS of KETM (Kill everything that moves) , a fast paced tyrian style 2D shooter.

    The game is available with the original game style and 4 mods (1941, Star Wars, Iron man, Mario Kart). The Game mode is selectable at startup

    KETM engine (without sound support) based on SDL 1.0 was created by studio-grey/badblocks (source available in several linux distro)
    Deniska enanced the game and added the soiund support, then released it for the PSP in two version (buggy v0.8 and final v0.9).
    This port is based on the Wiz port by FAROX (http://farox.rbnet.it/), based on v0.8 by Deniska (the only with source code still availble).

    This 3ds port uses the SDL 1.2 library for 3ds


    Ver. 1.0 (10 July 2017)
    - Final telease, built usinv v0.9 kindly sent by FAROX
    - Added Mario Kart Mod
    - Added new levels
    - High Score save now working

    Ver. 0.1 (07 July 2017)
    - First release in 3dsx and CIA format - Based on KETM v0.8 that is buggy and incomplete

    Notes to v0.1 buold of the 3ds port:

    The most recent source code version available on the net is v0.8 that is buggy an incomplete (no Highscore saving), I'm looking for v0.9 sources, that should e yhe latest available open source version, but can't find it anywhere (all the link I found are dead).

    This game evolved in 1941 Deluxe Edition, that seems to be a closed source project available for several platform as Shareware.

    The 1941 mod is designed for v0.9. The first level seems to work fine (the engine skips unimplemented enemy waves) but it could crash/freeze at any point.

    The source code of my port is on my github (https://github.com/nop90/KETM-3ds).
    The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/KETM-3ds/releases).


    In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher

    The CIA file is to be installed with FBI. below there is a QR code to download the cia from FBI.

    All the resources are included in the executable using romfs.

    QR Code for FBI

    (Click to enlarge)


    - D-PAD : Move
    - A : Select/Fire
    - B : Pause game

    Known Bugs


    To Do List

    - Find v0.9 sources and update the game


    KETM1.png KETM2.png
    KETM3.png KETM4.png
    KETM5.png KETM6.png
    KETM7.png KETM8.png
    Last edited by nop90, Jul 10, 2017
    Cid2mizard, Joel16, Vamosi and 2 others like this.
  2. mike a

    mike a GBAtemp Fan

    Oct 28, 2014
    United States
    awesome,, looks cool,
  3. nop90

    nop90 GBAtemp Advanced Maniac

    Jan 11, 2014
    Good news, FAROX few minutes ago sent me the sources of the v0.9.

    This week end I'll update the code to the new version, will update all the mods (in v0.9 there are more levels) and I'll add the Mario Kart mod (that crashed with v0.8).
    Cid2mizard, Joel16 and Vamosi like this.
  4. nop90

    nop90 GBAtemp Advanced Maniac

    Jan 11, 2014
    With the sources kindly shared by FAROX (http://farox.rbnet.it/) I could finish the port.

    V1.0 is out wit a new mod (Mario Kart style), nrw levels and savegame working.

    And already ported another small but very nice game found on FAROX site. Now testing it, I'll release it soon.
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