Homebrew [Release] GYTB: Custom badges made really, really, simple.

  • Thread starter Thread starter MrCheeze
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I'm using a n3dsxl on 11.3.0 running soundhax I run it and it says invalid png or corrupted then finally it adds Some of the badges I added to the folder. Any ideas why I can't all my badges to load?

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Just stick some PNGs on your SD card and run this, that's all there is to it. Should still work even if you've never run Badge Arcade.

GuyipoJ.jpg


Source code, readme, and downloads: https://github.com/MrCheeze/GYTB
can I keep my normal badges also?
 
Hey,

I wanted to know how, if it's possible, to create a custom launcher badge that will launch a game cart. Specifically, the DS title Touch! Bomberman Land that is inserted into my 3ds :P
 
nvm it works i just never pressed x to install and before i didnt have the badges folder on the root of the sd card.
 
Last edited by Tutimane,
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Hey,

I wanted to know how, if it's possible, to create a custom launcher badge that will launch a game cart. Specifically, the DS title Touch! Bomberman Land that is inserted into my 3ds :P
Nope, that's not possible. You can only do that to NAND titles (games or applications installed on the system).
 
Nope, that's not possible. You can only do that to NAND titles (games or applications installed on the system).
You could probably make a badge that loads a one of Rinnegatamante's custom forwarders installed to the NAND that loads NDS Bootstrap that loads a DS ROM.
 
hello i have installed the application and also have costume badges in the respected folder
but when i run it it fails to open and overwrite or somthing so i think i am missing something

can anyone direct me the right way with this?
 
hello i have installed the application and also have costume badges in the respected folder
but when i run it it fails to open and overwrite or somthing so i think i am missing something

can anyone direct me the right way with this?
Where is you .png files?
 

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