[Release] Amphetamine for 3ds

Discussion in '3DS - Homebrew Development and Emulators' started by nop90, Jul 5, 2017.

  1. nop90
    OP

    nop90 GBAtemp Maniac

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    This is the port to 3DS of Amphetamine, an exciting jump'n run game that offers some unique visual effects like colored lighting, fogging and coronas. You must fight eleven evil monsters with your magic weapons.

    The source code of my port is on my github (https://github.com/nop90/Amphetamine).
    The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/Amphetamine/releases).

    Credits:
    Amphetamine was created by Jonas Spillmann.
    Jonas Spillmann ported it from Windows to Linux using SDL 1.0.
    The Unix/SDL version is maintained by Lukas Loehrer.

    This 3ds port uses the SDL 1.2 library for 3ds

    Changelog

    Ver. 0.1 (05 July 2017)
    - First release in 3dsx and CIA format

    Installation

    In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher

    The CIA file is to be installed with FBI. below there is a QR code to download the cia from FBI.

    The game creates a Amph subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesaves.

    All the resources are included in the executable using romfs.

    QR Code for FBI

    Amph_3ds_v0.1.png
    (Click to enlarge)

    Commands

    - D-PAD : Move
    - A : Jump
    - B : Run
    - X : Use weapon
    - Y : Action putton
    - Select : Pause game and Open menu / Resume game and Close menu
    - Start or A: Select menu option

    Known Bugs

    - The bottom 8 pixels aren't correctly updated while not jumping
    - Saving a game (at checkpoints) is very slow. About 2 minutes.

    To Do List

    -

    Screenshots

    Amph01.png Amph02.png Amph04.png Amph03.png
     
    Last edited by nop90, Jul 5, 2017
    Cid2mizard, SLiV3R, MannCo and 4 others like this.
  2. Luglige

    Luglige hiatus

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    This seems really fun, I'll be sure I'll play it first thing whenever I fix my 2DS.
    Good job, keep up the hard work!
     
    Last edited by Luglige, Jul 5, 2017