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Solar beats all...WiiFan2012 said:LOL.. Steam is better than fossil fuels.
Solar beats all...WiiFan2012 said:LOL.. Steam is better than fossil fuels.
jceggbert5 said:Solar beats all...WiiFan2012 said:LOL.. Steam is better than fossil fuels.
EdgarAllen said:jceggbert5 said:Solar beats all...WiiFan2012 said:LOL.. Steam is better than fossil fuels.
No sir, you are incorrect. BowIE in giant hamster wheel is the ultimate power source.
Well, I'm a pretty big star.jceggbert5 said:EdgarAllen said:jceggbert5 said:Solar beats all...WiiFan2012 said:LOL.. Steam is better than fossil fuels.
No sir, you are incorrect. BowIE in giant hamster wheel is the ultimate power source.
Well... Is that free and virtually unlimited?
Of course I didn't mean that.RainbowIE said:Comparing Reggie's 60 day development with Duke Nukem Forever's 12 year development is a bit rich.
RainbowIE said:Comparing Reggie's 60 day development with Duke Nukem Forever's 12 year development is a bit rich.
Not exactly, we actually had to figure out a lot of new data. The only things that stayed the same were the tileset format and the terrain format, which I had working pretty quickly. I've been spending all this time working on the new stuff - even now we're still discovering new things.vashgs said:Let's be fair here. It's quite obvious probably 90% of the algorithms and file information is taken directly from Treeki's NSMB DS editor (with slight modifications), which he's had 3 years to work with. So, they're 1/4 of the way there.
Hey man, cool down!TempusC said:I just checked. The amount that comes from Treeki’s DS editor is about 300 lines-ish, and we’re well over 7000 lines now. No need to make accusations. Plus, over 2500 of those lines are mine, and I certainly didn’t work on the DS editor!
fivex said:Can you put a boss in any level? Obviously in their own room.
Oh, and that brings up the question. Can you change the boss's rooms?
I haven't messed with that yet, so I am not sure.fivex said:So that means we can have semi-smb style boss fights. What I mean by that is you don't have a separate room for the bosses.
Tobias Posted a level earlier with one. I think it was his 1-04 level. Maybe it was 1-03... Can't remember.
Basically you just need to add the boss sprite, a boss controller sprite, and then a sprite to trigger the start of the fight( otherwise the koopaling will just stand there until you hit him once). But yes you can place the bosses any where. Though, I think if you use the one boss controller, it will end the level at the end of the fight. Ask Tobias, he knows much more than I about the boss battle sprites.
QUOTE(fivex @ Jan 21 2010, 07:54 PM) Oh, and one more question. Does the bowser sprite generate the walls that he will destroy?
fivex said:Aparently, the hint videos are just commands that control the character.
If the character the game is controlling dies, it acts like the video is over.