Recording o3DS Top Screen?

Discussion in '3DS - Homebrew Development and Emulators' started by ShinyMK, Jun 23, 2016.

  1. ShinyMK
    OP

    ShinyMK known as @initPRAGMA

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    I know you can do this on n3DS with NTR CFW but is there a way to do it on o3DS?
     
  2. MsMidnight

    MsMidnight part time fe modder

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    No. it would be too slow without a capture card
     
  3. ShinyMK
    OP

    ShinyMK known as @initPRAGMA

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    Alright thanks!
     
  4. Bubsy Bobcat

    Bubsy Bobcat sipp

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    If NTR CFW was open source, then maybe we could fiddle with the capture thing and hopefully get o3ds recording working in some form (Probably only one screen with a miserable framerate).
     
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  5. MsMidnight

    MsMidnight part time fe modder

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    Please leave the NTR CFW Cell9 v. Margen67 debate out of here. This has been answered and OP is satisfied with the answer
     
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  6. fikatr
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    Jun 23, 2016
  7. mutinize

    mutinize dazed and confused

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    You're the only one mentioning a debate, his answer was completely accurate without giving an opinion on the subject.
     
  8. gnmmarechal

    gnmmarechal Kirigiri > Naoto

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    Hum, how does the n3DS streaming work? Does it limit the clock of the CPU and use the remaining?
     
  9. rashat999

    rashat999 Newbie

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    Not quite, the N3DS runs at the same clock speed as the O3DS but can go faster. This unused speed is what allows the N3DS to stream.
     
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  10. Seriel

    Seriel Worshipper of Skiddos

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    I fail to see at what point that was mentioned.
    Bubsy simply mentioned a fact not started a war.
     
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  11. SomeGamer

    SomeGamer GBAtemp Guru

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    No, it sets CPU to 804MHz when streaming, regardless of the game running.
     
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    Swiftloke Hwaaaa!

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  14. Bubsy Bobcat
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  16. LeifEricson

    LeifEricson Coming Soon™

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    To stay on topic, it would also probably be feasible via the taking of repeated snapshots every frame. This would, however:
    • Lag the console greatly
    • Would not capture sound
    • Would take up a lot of SD space
    • Would only be useful for cut scenes, replays, or other automated events
    • Require the user to render the screenshots into a video file themselves
    Not to mention I have no idea how one could hook into or modify the HBL's screenshotting process in the first place.