Gaming Rate my pokemon team

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how about my team

gyarados@focusband


intimidate
adamant nature
252speed 252attack /6hp
dragon dance
flail
ice fang
eatrhquake

bronzong@lagging tail

bold nature
fireproof

252spdef 128spattack/128 def /6 hp
calm mind
trickroom
gyrball
ppsychic


infernape@shellbell

blaze
adamant
252speed/252 attack 6/hp

flare blitz
close combat
thunderpunch
grassnot


gardevior@leftovers

modest
trace

252spattack /128def/128spdef/6 hp

calmmind
shadowball
thunderbolt
psychic

breloom@poison orb
adamant
poison heal
252/attack/252 speed/6 hp

spore
focus punch
substitude
leech seed

garchomp@berry that reduces ice damage(yatcha) i think

adamant
sandveil

252/attack 252/speed

outrage
earthquake
firefang
sandstorm

pickachu@lightball
modest

static
252/speed 252/spattack

grassknot
thunderbolt
surf
charge
 
mightymage said:
how about my team

gyarados@focusband


intimidate
adamant nature
252speed 252attack /6hp
dragon dance
flail
ice fang
eatrhquake

bronzong@lagging tail

bold nature
fireproof

252spdef 128spattack/128 def /6 hp
calm mind
trickroom
gyrball
ppsychic


infernape@shellbell

blaze
adamant
252speed/252 attack 6/hp

flare blitz
close combat
thunderpunch
grassnot


gardevior@leftovers

modest
trace

252spattack /128def/128spdef/6 hp

calmmind
shadowball
thunderbolt
psychic

breloom@poison orb
adamant
poison heal
252/attack/252 speed/6 hp

spore
focus punch
substitude
leech seed

garchomp@berry that reduces ice damage(yatcha) i think

adamant
sandveil

252/attack 252/speed

outrage
earthquake
firefang
sandstorm

pickachu@lightball
modest

static
252/speed 252/spattack

grassknot
thunderbolt
surf
charge

Trick Room Team with one Trickroomer is good.
 
Is someone willing to rate my 5th Gen team? I know it's kinda early, but I wanna get going before the others do.

FORRETRESS (Forretress) (F) @ Life Orb
Trait: Sturdy
EVs: 252 Atk / 252 SDef / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Spikes
- Toxic Spikes
- Explosion

CLOYSTER (Cloyster) (F) @ Focus Sash
Trait: Skill Link
EVs: 252 Atk / 252 SDef / 4 Spd
Careful Nature (+SDef, -SAtk)
- Shell Smash
- Icicle Spear
- Rock Blast
- Shell Blade

JALORDA (Jarooda) (F) @ Life Orb
Trait: Perversity
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Wring Out
- Hidden Power [Rock]
- Dragon Tail

BLAZIKEN (Blaziken) (F) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- Stone Edge
- Flare Blitz
- Hi Jump Kick

ULGAMOTH (Urugamosu) (F) @ Life Orb
Trait: Swarm
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Butterfly Dance
- Bug Buzz
- Flame Dance
- Psychic

ONONOKUSU (Ononokusu) (F) @ Life Orb
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Taunt
- Dragon Claw
- Rock Slide
 
Fishaman P said:
Is someone willing to rate my 5th Gen team? I know it's kinda early, but I wanna get going before the others do.

FORRETRESS (Forretress) (F) @ Life Orb
Trait: Sturdy
EVs: 252 Atk / 252 SDef / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Spikes
- Toxic Spikes
- Explosion

CLOYSTER (Cloyster) (F) @ Focus Sash
Trait: Skill Link
EVs: 252 Atk / 252 SDef / 4 Spd
Careful Nature (+SDef, -SAtk)
- Shell Smash
- Icicle Spear
- Rock Blast
- Shell Blade

JALORDA (Jarooda) (F) @ Life Orb
Trait: Perversity
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Wring Out
- Hidden Power [Rock]
- Dragon Tail

BLAZIKEN (Blaziken) (F) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- Stone Edge
- Flare Blitz
- Hi Jump Kick

ULGAMOTH (Urugamosu) (F) @ Life Orb
Trait: Swarm
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Butterfly Dance
- Bug Buzz
- Flame Dance
- Psychic

ONONOKUSU (Ononokusu) (F) @ Life Orb
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Taunt
- Dragon Claw
- Rock Slide
Well for one thing, in my opinion, there are way too many pkmn that have life orb. There are other items, like speciality items, that can help each of them.

While we are at it, can someone edit mine, This is my 1st 5th gen team, but only two of them are from the new gen. I felt the rest of them did me good so far.
Blaziken (M) @ Poison Barb
Trait: Blaze
EVs: 156 HP / 100 Atk / 60 Def / 56 SAtk / 56 SDef / 80 Spd
Docile Nature
- Aerial Ace
- Flamethrower
- Sky Uppercut
- Poison Jab

Daikenki (M) @ Mystic Water
Trait: Torrent
EVs: 96 HP / 92 Atk / 88 Def / 60 SAtk / 84 SDef / 88 Spd
Calm Nature (+SDef, -Atk)
- Aqua Jet
- Boil Over
- Ice Beam
- Surf

Metagross @ Grip Claw
Trait: Clear Body
EVs: 104 HP / 104 Atk / 100 Def / 72 SAtk / 52 SDef / 76 Spd
Quirky Nature
- Brick Break
- Meteor Mash
- Psychic
- Shadow Ball

Torterra (M) @ Big Root
Trait: Overgrow
EVs: 92 HP / 84 Atk / 88 Def / 80 SAtk / 72 SDef / 92 Spd
Jolly Nature (+Spd, -SAtk)
- Earth Power
- Energy Ball
- Rock Slide
- Leech Seed

Shibirudon (M) @ (No Item)
Trait: Levitate
EVs: 104 HP / 96 Atk / 92 Def / 84 SAtk / 80 SDef / 52 Spd
Jolly Nature (+Spd, -SAtk)
- Acid Bomb
- Crunch
- Acrobat
- Thunderbolt

Staraptor (M) @ Sharp Beak
Trait: Intimidate
EVs: 108 HP / 92 Atk / 80 Def / 80 SAtk / 72 SDef / 76 Spd
Sassy Nature (+SDef, -Spd)
- Fly
- Heat Wave
- Mud-Slap
- Close Combat
 
Fishaman P said:
Please, rate my team for all tiers, especially OU and Uber. I don't really know which tiers my Pokemon belong to. Also, please tell me if I have too much Physical and not enough Special.

Forretress: Lead
Ability: Sturdy, Item: Focus Band
354 HP, 216 ATK, 317 DEF, 116 SPD, 112 SATK, 240 SDEF
Stealth Rock, Spikes, Toxic Spikes, Explosion

Absol: Physical Sweeper?
Ability: Super Luck, Item: Scope Lens
272 HP, 296 ATK, 219 DEF, 204 SPD, 139 SATK, 219 SDEF
Psycho Cut, Night Slash, Superpower, Swords Dance

Dugtrio: Revenge Killer
Ability: Arena Trap, Item: Choice Band
212 HP, 259 ATK, 136 DEF, 372 SPD, 94 SATK, 176 SDEF
Earthquake, Night Slash, Stone Edge, Aerial Ace

Breloom: Sub-Seed (Staller)
Ability: Poison Heal, Item: Toxic Orb
272 HP, 394 ATK, 196 DEF, 229 SPD, 112 SATK, 156 SDEF
Substitute, Leech Seed, Focus Punch, Spore

Metagross: Tank
Ability: Clear Body, Item: Leftovers
364 HP, 306 ATK, 392 DEF, 179 SPD, 175 SATK, 216 SDEF
Meteor Mash, Earthquake, Light Screen, Toxic

Porygon-Z: Special Sweeper
Ability: Download, Item: Life Orb
342 HP, 150 ATK, 175 DEF, 247 SPD, 404 SATK, 185 SDEF
Agility, Tri Attack, Dark Pulse, Hidden Power (Fighting, power 70)

Help would be much appreciated!

Forretress: Take out your Stealth Rock and switch it with Earthquake. It would be a shame if you were locked into a Ghost Type (I.E. Shandera) and you stood no chance. Might as well damage it for a few turns.

Absol: It doesn't do it's job very well. If you really want a decent Physical Sweeper, might I suggest something that isn't so fragile? Might I suggest ScarfTar (Scarf Tyranitar) or SD Lucario?

Dugtrio: It doesn't work. In 4th gen, your best bet would be to go ScarfGon. (Scarf Flygon)

Breloom: I works fine I guess. SubSeed is already tried and tested.

Metagross: Ditch Light Screen and Toxic. Metagross isn't meant to be a tank. Leave that to SkarmBliss. It could go the Agility route or the Choice Band/Scarf route, or even a pure attacking route. Anything but support. It wasn't built for support with a common fire weakness. It can set up rocks though, in case needed.

Porygon-Z: Z is too frail. With your team, you wouldn't have any Fighting resist so Z makes it even worse. There are numerous others. Azelf and Gengar both resist Fighting, so they would be good choices. Z is so easily outsped by a Banded Infernape with Close Combat.

jonesman99 said:
Fishaman P said:
Is someone willing to rate my 5th Gen team? I know it's kinda early, but I wanna get going before the others do.

FORRETRESS (Forretress) (F) @ Life Orb
Trait: Sturdy
EVs: 252 Atk / 252 SDef / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Spikes
- Toxic Spikes
- Explosion
Adamant, replace with Calm/Relaxed and invest EVs to defense instead of offense. Stealth Rock should be replaced with EQuake, or else it's just Shandera fodder. Add sash so you have a better chance with scarfers.

CLOYSTER (Cloyster) (F) @ Focus Sash
Trait: Skill Link
EVs: 252 Atk / 252 SDef / 4 Spd
Careful Nature (+SDef, -SAtk)
- Shell Smash
- Icicle Spear
- Rock Blast
- Shell Blade
Good, I guess. It's a typically good Skill Link set for Cloyster. I've used it and works effectively.

JALORDA (Jarooda) (F) @ Life Orb
Trait: Perversity
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Wring Out
- Hidden Power [Rock]
- Dragon Tail
Good set I guess, but I think that Timid could be turned into Modest for extra power. Jalorda has quite a lot of speed already. Also, Leftovers could be better, since Jaroda has enough power.

BLAZIKEN (Blaziken) (F) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- Stone Edge
- Flare Blitz
- Hi Jump Kick
Good. I actually like a MixKen better, but physical works jus the same.

ULGAMOTH (Urugamosu) (F) @ Life Orb
Trait: Swarm
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Butterfly Dance
- Bug Buzz
- Flame Dance
- Psychic
Psychic is... crap. It lacks any useful coverage, so it's not good. HP Ground is better. Life Orb could be replaced by balloon as to not get killed by an EQuake.

ONONOKUSU (Ononokusu) (F) @ Life Orb
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Taunt
- Dragon Claw
- Rock Slide
Scarf the thing. It'll do you good. Add Outrage instead of DDance, EQuake instead of RSlide and Shadow Claw instead of Taunt, and you've got an immensely strong revenge killer. You'll need one to save you from the wrath that is Shandera.

Well for one thing, in my opinion, there are way too many pkmn that have life orb. There are other items, like speciality items, that can help each of them.

While we are at it, can someone edit mine, This is my 1st 5th gen team, but only two of them are from the new gen. I felt the rest of them did me good so far.
QUOTE
Blaziken (M) @ Poison Barb
Trait: Blaze
EVs: 156 HP / 100 Atk / 60 Def / 56 SAtk / 56 SDef / 80 Spd
Docile Nature
- Aerial Ace
- Flamethrower
- Sky Uppercut
- Poison Jab

Daikenki (M) @ Mystic Water
Trait: Torrent
EVs: 96 HP / 92 Atk / 88 Def / 60 SAtk / 84 SDef / 88 Spd
Calm Nature (+SDef, -Atk)
- Aqua Jet
- Boil Over
- Ice Beam
- Surf

Metagross @ Grip Claw
Trait: Clear Body
EVs: 104 HP / 104 Atk / 100 Def / 72 SAtk / 52 SDef / 76 Spd
Quirky Nature
- Brick Break
- Meteor Mash
- Psychic
- Shadow Ball

Torterra (M) @ Big Root
Trait: Overgrow
EVs: 92 HP / 84 Atk / 88 Def / 80 SAtk / 72 SDef / 92 Spd
Jolly Nature (+Spd, -SAtk)
- Earth Power
- Energy Ball
- Rock Slide
- Leech Seed

Shibirudon (M) @ (No Item)
Trait: Levitate
EVs: 104 HP / 96 Atk / 92 Def / 84 SAtk / 80 SDef / 52 Spd
Jolly Nature (+Spd, -SAtk)
- Acid Bomb
- Crunch
- Acrobat
- Thunderbolt

Staraptor (M) @ Sharp Beak
Trait: Intimidate
EVs: 108 HP / 92 Atk / 80 Def / 80 SAtk / 72 SDef / 76 Spd
Sassy Nature (+SDef, -Spd)
- Fly
- Heat Wave
- Mud-Slap
- Close Combat
No offense, but your EV's are crap, too spread out, and in the entirely wrong places. And Sassy is a horrible nature for Staraptor. And Heat Wave and Fly and Mud Slap are horrible moves. Aerial Ace and Poison Jab is horrible for Blaziken, and Close Combat is better than Sky Uppercut. Daikenki's moveset does not fit with it's nature, (-Atk with Aqua Jet?) Metagross needs EQuake and is useless with Shadow Ball and Psychic. Torterra has horrible Sp.Atk, so Energy Ball doesn't make sense. Acid Bomb doesn't do well for Shibirudon either. All your items are bad, Poison Barb? Sharp Beak? And Big Root on something that doesn't have any absorbing attacks? Element boosting items aren't good, your'e better off with Life Orbs or Leftovers. This team lacks synergy and a general strategy to it.

Please, rethink and reform your team. I mean no offense, but your team is very, very bad if you are going to use it competitively.
 
QUOTE said:
While we are at it, can someone edit mine, This is my 1st 5th gen team, but only two of them are from the new gen. I felt the rest of them did me good so far.

Blaziken (M) @ Poison Barb
Trait: Blaze
EVs: 156 HP / 100 Atk / 60 Def / 56 SAtk / 56 SDef / 80 Spd
Docile Nature
- Aerial Ace
- Flamethrower
- Sky Uppercut
- Poison Jab

Daikenki (M) @ Mystic Water
Trait: Torrent
EVs: 96 HP / 92 Atk / 88 Def / 60 SAtk / 84 SDef / 88 Spd
Calm Nature (+SDef, -Atk)
- Aqua Jet
- Boil Over
- Ice Beam
- Surf

Metagross @ Grip Claw
Trait: Clear Body
EVs: 104 HP / 104 Atk / 100 Def / 72 SAtk / 52 SDef / 76 Spd
Quirky Nature
- Brick Break
- Meteor Mash
- Psychic
- Shadow Ball

Torterra (M) @ Big Root
Trait: Overgrow
EVs: 92 HP / 84 Atk / 88 Def / 80 SAtk / 72 SDef / 92 Spd
Jolly Nature (+Spd, -SAtk)
- Earth Power
- Energy Ball
- Rock Slide
- Leech Seed

Shibirudon (M) @ (No Item)
Trait: Levitate
EVs: 104 HP / 96 Atk / 92 Def / 84 SAtk / 80 SDef / 52 Spd
Jolly Nature (+Spd, -SAtk)
- Acid Bomb
- Crunch
- Acrobat
- Thunderbolt

Staraptor (M) @ Sharp Beak
Trait: Intimidate
EVs: 108 HP / 92 Atk / 80 Def / 80 SAtk / 72 SDef / 76 Spd
Sassy Nature (+SDef, -Spd)
- Fly
- Heat Wave
- Mud-Slap
- Close Combat[/spoiler]

WHAT THE HELL WERE YOU THINKING?!?

Blaz: Poison Barb?!? WTF?!?
Daikenki: That better not be your idea of a sweeper.
Metagross: Grip Claw serves NO PURPOSE on that set.
Torterra: Big Root would do better if you had Giga Drain. Plus Physical sets are MUCH better than special sets.
Shibirudon: What is THAT in there for? It's weak and has weak moves.
Staraptor: HEAT WAVE?!? Staraptor is PHYSICAL.

As for my team...
Forretress is meant to set up if it's not in danger, and Explode if it is. It really helps against lead Ninetales and and Espeon. They never see it coming.
Ononokusu was really just a filler. I'd be happy to take suggestions.
Jalorda is meant to be a fast sweeper which attacks and sets up at the same time with Leaf Storm.
Ulgamoth is basically the same as Jalorda, except with Fire Dance.
 
Geez... i said it was my first team... Didnt have to be so mean about it...

Its worked out for me when i play against my friend, and he is way more into the competitive play than i am.

As for the reasons i use them the way i do:

Blaziken: I gave him poison barb for poison jab because it ups the rate of poison status, plus close combat is a bad tradeoff for it, it doesnt have that great of a defense for it

Metagross: I meant to give it Quick Claw instead...

Torterra: I thought Big Root would work for Leech Seed

Daikenki: Wasnt really meant to be a sweeper. I liked him cuz he looked cool
tongue.gif


Shibirudon: he has a perfectly fine moveset, plus i picked him because his only weakness is ground, but since he has levitate, it automatically makes him immune unless his ability were to change

Staraptor: I gave it mud slap as a counter for electrics, as it is super effective while accuracy lowering, and heat wave to damage or burn any ice or grass types

Im still working on Shibirudon and Daikenki, but the other four i pretty much have set in stone besides those evs. I planned out their attacks so no one would really expect some of them.

And thanks for the advice!
 
Since everyone is rating teams here is my soulsilver i made it to battle in a little tournament between my classmates its been delayed so i've never had actual human opponents with this team so here i go:

Skarmory: HP: 315 (Ability - Sturdy) (Type: Steel/Flying)
Atk: 184 - Def: 392 - SAtk 85 - SDef: 168 - Spd: 172
Moves: Brave Bird, Whirlwind, Spikes, Roost
Item: Undetermined

Milotic: HP: 394 (Ability - Marvel Scale) (Type: Water)
Atk: 113 - Def: 214 - SAtk 222 - SDef: 322 - Spd: 170
Moves: Surf, Sleep Talk, Ice Beam, Rest
Item: Leftovers

Kingdra: HP: 271 (Ability - Swift Swim) (Type: Water/Dragon)
Atk: 299 - Def: 215 - SAtk 186 - SDef: 211 - Spd: 260
Moves: Outrage, Waterfall, Substitute, Dragon Dance
Item: Dragon Fang

Gliscor: HP: 338 (Ability - Sand Veil (Type: Ground/Flying)
Atk: 218- Def: 288- SAtk 113- SDef: 156- Spd: 255
Moves: Earthquake, Aerial Ace, Swords Dance, Roost
Item: Undetermined

Breloom: HP: 270 (Ability - Poison Heal) (Type: Grass/Fighting)
Atk: 376 - Def: 172- SAtk 127- SDef: 130- Spd: 217
Moves: Spore, Focus Punch, Seed Bomb, Stone Edge
Item: Toxic Orb

Togekiss : HP: 370 (Ability - Serene Grace) (Type: Normal/Flying)
Atk: 114- Def: 217 - SAtk 274 - SDef: 353 - Spd: 167
Moves: Aura Sphere, Air Slash , Roost , Thunder Wave
Item: Undetermined

And before you go damn son ice is going to wreck your team i already know i just knew ice is a pretty weak type anyways so most wont run it
 
shiningnegro said:
Since everyone is rating teams here is my soulsilver i made it to battle in a little tournament between my classmates its been delayed so i've never had actual human opponents with this team so here i go:

Skarmory: HP: 315 (Ability - Sturdy) (Type: Steel/Flying)
Atk: 184 - Def: 392 - SAtk 85 - SDef: 168 - Spd: 172
Moves: Brave Bird, Whirlwind, Spikes, Roost
Item: Undetermined

Milotic: HP: 394 (Ability - Marvel Scale) (Type: Water)
Atk: 113 - Def: 214 - SAtk 222 - SDef: 322 - Spd: 170
Moves: Surf, Sleep Talk, Ice Beam, Rest
Item: Leftovers

Kingdra: HP: 271 (Ability - Swift Swim) (Type: Water/Dragon)
Atk: 299 - Def: 215 - SAtk 186 - SDef: 211 - Spd: 260
Moves: Outrage, Waterfall, Substitute, Dragon Dance
Item: Dragon Fang

Gliscor: HP: 338 (Ability - Sand Veil (Type: Ground/Flying)
Atk: 218- Def: 288- SAtk 113- SDef: 156- Spd: 255
Moves: Earthquake, Aerial Ace, Swords Dance, Roost
Item: Undetermined

Breloom: HP: 270 (Ability - Poison Heal) (Type: Grass/Fighting)
Atk: 376 - Def: 172- SAtk 127- SDef: 130- Spd: 217
Moves: Spore, Focus Punch, Seed Bomb, Stone Edge
Item: Toxic Orb

Togekiss : HP: 370 (Ability - Serene Grace) (Type: Normal/Flying)
Atk: 114- Def: 217 - SAtk 274 - SDef: 353 - Spd: 167
Moves: Aura Sphere, Air Slash , Roost , Thunder Wave
Item: Undetermined

And before you go damn son ice is going to wreck your team i already know i just knew ice is a pretty weak type anyways so most wont run it
Ice is (along with fighting) the best offensive type, so don't try to say ice is weak. ICE SHARD. An Ice Shard Mammoswine/Weaville would completely wreck this team. Ice is definitely not weak, it's full of incredibly powerful sweepers, and Ice Beam is also a commonplace move. Your'e gonna need a good counter to ice or it will leave you wrecked. In all truth, even if your team is weak to bug, it would still be a huge problem.

On the plus side, I quite like your movesets. There are some problems, like Gliscor should have Stone Edge instead of Aerial Ace.

The problem with your team is that is lacks overall synergy. You don't attempt to cover any bases and think of a counter to the most common threats. Ice is your biggest problem, so perhaps find a place for Heatran. (I suggest taking out Kingdra, it isn't that powerful without Rain support, it's main purpose is to be a good Rain sweeper) Milotic has a lot of better alternatives also. (Swampert, Suicune, Gyarados). I suggest making quite a few modifications to your team.

I am a competitive battler, so I am forced to give my analysis competitively. If your not competitive, then your team is fine.
 
KingdomBlade said:
shiningnegro said:
Since everyone is rating teams here is my soulsilver i made it to battle in a little tournament between my classmates its been delayed so i've never had actual human opponents with this team so here i go:

Skarmory: HP: 315 (Ability - Sturdy) (Type: Steel/Flying)
Atk: 184 - Def: 392 - SAtk 85 - SDef: 168 - Spd: 172
Moves: Brave Bird, Whirlwind, Spikes, Roost
Item: Undetermined

Milotic: HP: 394 (Ability - Marvel Scale) (Type: Water)
Atk: 113 - Def: 214 - SAtk 222 - SDef: 322 - Spd: 170
Moves: Surf, Sleep Talk, Ice Beam, Rest
Item: Leftovers

Kingdra: HP: 271 (Ability - Swift Swim) (Type: Water/Dragon)
Atk: 299 - Def: 215 - SAtk 186 - SDef: 211 - Spd: 260
Moves: Outrage, Waterfall, Substitute, Dragon Dance
Item: Dragon Fang

Gliscor: HP: 338 (Ability - Sand Veil (Type: Ground/Flying)
Atk: 218- Def: 288- SAtk 113- SDef: 156- Spd: 255
Moves: Earthquake, Aerial Ace, Swords Dance, Roost
Item: Undetermined

Breloom: HP: 270 (Ability - Poison Heal) (Type: Grass/Fighting)
Atk: 376 - Def: 172- SAtk 127- SDef: 130- Spd: 217
Moves: Spore, Focus Punch, Seed Bomb, Stone Edge
Item: Toxic Orb

Togekiss : HP: 370 (Ability - Serene Grace) (Type: Normal/Flying)
Atk: 114- Def: 217 - SAtk 274 - SDef: 353 - Spd: 167
Moves: Aura Sphere, Air Slash , Roost , Thunder Wave
Item: Undetermined

And before you go damn son ice is going to wreck your team i already know i just knew ice is a pretty weak type anyways so most wont run it
Ice is (along with fighting) the best offensive type, so don't try to say ice is weak. ICE SHARD. An Ice Shard Mammoswine/Weaville would completely wreck this team. Ice is definitely not weak, it's full of incredibly powerful sweepers, and Ice Beam is also a commonplace move. Your'e gonna need a good counter to ice or it will leave you wrecked. In all truth, even if your team is weak to bug, it would still be a huge problem.

On the plus side, I quite like your movesets. There are some problems, like Gliscor should have Stone Edge instead of Aerial Ace.

The problem with your team is that is lacks overall synergy. You don't attempt to cover any bases and think of a counter to the most common threats. Ice is your biggest problem, so perhaps find a place for Heatran. (I suggest taking out Kingdra, it isn't that powerful without Rain support, it's main purpose is to be a good Rain sweeper) Milotic has a lot of better alternatives also. (Swampert, Suicune, Gyarados). I suggest making quite a few modifications to your team.

I am a competitive battler, so I am forced to give my analysis competitively. If your not competitive, then your team is fine.

thanks for insight, its true i knew my team doesn't have synergy i started the team with kingdra cause i was like "oh sweet basically no weaknesses and well balance" i was trying to make a rain dance team but i was like bun that wasting turns to set up isn't my style so my team right now seems like a pack of lone wolves i have few others that can swap in (Sweepers: Scizor, Gengar, Alakazam, Jolteon, Electivire, Charizard - Tanks: Magnazone, Empoleon, Zapdos, Blissey - Mix: Machamp, Rhyperior)

so how you go bout synergy?
 
ah what the hell i'll jump in... tell me like 1-10 score.

hitmontop=male

item=leftover
abilitly=Technician
nature=Adamant

moves=
fake out
revenge
mach punch
bullet punch

ev's=252 HP / 252 Atk / 4 Def
------------------------------------
espeon=female
item=life orb for 4th gen=wise glasses for 5th gen random battles (god damn rules)
ablitly=the only one it has
nature=timid

moves=
calm mind
psychic
hidden power ground
signal beam

ev's=252 SpA / 4 SpD / 252 Spe
----------------------------------------
umbreon=male
item=leftovers
nature=sassy

moves=
payback
curse
wish
protect

ev's= 252HP 202Att 56SPD
------------------------------------
raikou
item=choice specs
nature=timid

moves=
thunderbolt
shadow ball
hidden power ice
sleep talk

ev's=4 HP / 252 SpA / 252 Spe
---------------------------------------
suicune
item=life orb
nature=modest

moves
calm mind
surf
hidden power ele
ice beam

ev's=4 HP / 252 SpA / 252 Spe
----------------------------------------

entei
item=choice band
nature=adamant

moves
extreme speed
iron head
flare blitz
stone edge

ev's=4 HP / 252 Atk / 252 Spe

tell me what you think has i said i just start off with hitmontop.
 
jonesman99 said:
Geez... i said it was my first team... Didnt have to be so mean about it...

Its worked out for me when i play against my friend, and he is way more into the competitive play than i am.

As for the reasons i use them the way i do:

Blaziken: I gave him poison barb for poison jab because it ups the rate of poison status, plus close combat is a bad tradeoff for it, it doesnt have that great of a defense for it
No, it ups the damage of Poison moves.
Metagross: I meant to give it Quick Claw instead...
OK, but something else, maybe Leftovers, would be better...
Torterra: I thought Big Root would work for Leech Seed
Check online to see what an item does.
Daikenki: Wasnt really meant to be a sweeper. I liked him cuz he looked cool
tongue.gif

Cool looks don't get you anywhere in Pokemon.
Shibirudon: he has a perfectly fine moveset, plus i picked him because his only weakness is ground, but since he has levitate, it automatically makes him immune unless his ability were to change
He would need some speed passed to him to be useful. No weaknesses doesn't mean good. Look at Sableye or Spiritomb.
Staraptor: I gave it mud slap as a counter for electrics, as it is super effective while accuracy lowering, and heat wave to damage or burn any ice or grass types
Why would you need to BURN Grass types? Just Brave Bird. Deal with Ice types with Close Combat. Staraptor should switch out or use Return/Double-Edge against Electrics.
Im still working on Shibirudon and Daikenki, but the other four i pretty much have set in stone besides those evs. I planned out their attacks so no one would really expect some of them.

And thanks for the advice!

Comments above.

Hint: Try out non-standard sets one Pokemon at a time and see if it works. Otherwise, you have a junk team. My Blaziken would take maybe 7-8 turns to sweep your entire team.
 
I wanna point out that on BW, there is a small change in how battles work, which although brings along a big change in style of battling and team-making.

When you start up a battle in 5th gen, you are shown your oppnents whole team (species,lvl,if it holds an item)
and are asked to basically pick your lead of your 6 pokemon.

Anyone really familiar with the mindgames and strategies in pokemon battles will realise what this means.

for example:
-one-trick-ponies and gimmick teams are not that great anymore. Pokemon your opponent has never seen before, or ones that could have one of several completely different sets are the stars.
-the concept of a lead doesnt make sense anymore. You don't send in the Weavile if you know your opponent knows you have it.
one will want several of their pokes to be able to start and be able to do many different things.

etc

I've had quite some battles with this system and I love it.

In the old style, you would spend the first half of the battle guessing what other pokes your opponent may have and scout his team, before you can actually predict with some confidence what they'll do
Now the mindgames kick of right from the beginning. You have alot more information to work with.

I think Gamefreak made this change because the old metagame would get more blind guessing with eevry new generation, since you would need to guess what other of the thousand pokemon could my opponent still have in the back?
 
If you guys don't mind, give me an opinion on my team:

Smeargle: Own Tempo - Bold
Focus Sash

Stealth Rock
Spikes
Toxic Spikes
Gravity
4 hp / 252 def / 252 speed
(I generally don't use Spikes, so any alternative would be great, perhaps Spore)



Blissey
: Serene Grace - Docile (Wasn't sure which would be ideal)
Razor Fang

Toxic
Softboiled
Substitute
Psychic
4 HP / 252 Def / 252 SpD
(I basically just let the toxic kill them, with Psychic as a filler and confusion.)



Rotom: Levitate - Bold - RestTalk
Leftovers

Rest
Sleep Talk
Discharge
Will-O-Wisp
252 HP / 252 Def / 4 SpA
(Using the RestTalk template off of Smogon. Yes, I know it's generally for UU)



Togekiss: Serene Grace - Docile (Wasn't sure, once more)
Razor Fang

Air Cutter (Chance to flinch)
Swagger
Thunder Wave
Double Team
4 Def / 252 SpA / 252 Spe
(Paralyze em, confuse em, up evasiveness, make em flinch - Quite fun)



Shuckle: Sturdy - Sassy
BrightPowder

Power Trick
Gyro Ball
Earthquake
Mud-Slap
248 HP / 252 Def / 8 Att
(I lower their accuracy then Power Trick for a very painful Gyro Ball, or Earthquake if they're resistant. Switch Earthquake to Baton Pass perhaps?)



Breloom: Poison Heal - Adamant - DualStatus
Toxic Orb

Spore
Stun Spore
Focus Punch
Stone Edge
12 HP / 252 Atk / 244 Spe
(Relatively new to my team, still playing around with it.)

I'd love some replies. Thanks.
 

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