Question PSP / PSX emulation any soon?

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by saito1234, Sep 24, 2018.

  1. saito1234
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    saito1234 Advanced Member

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    Based on the current state of homebrew development do you guys think there will be a PSP / PSX emulator any soon?
     
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  2. Milenko

    Milenko GBAtemp Advanced Maniac

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    Psx has been out for a while
     
  3. Milenko

    Milenko GBAtemp Advanced Maniac

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    Get Retronx
     
    Last edited by Milenko, Sep 24, 2018
  4. Nesquicker

    Nesquicker Newbie

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    PSP available with Lakka
     
  5. Clydefrosch

    Clydefrosch GBAtemp Psycho!

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    There already is one with lakka but I guess you mean on horizon. It'll be a while, they only just got OpenGL. But it shouldn't be long now, unless they concentrate on n64 first
     
  6. Techjunky90

    Techjunky90 GBAtemp Regular

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    full speed non glitched out ps1 N64 etc emulation won't happen anytime soon, hints the bounty for arm64 dynarec.
     
  7. mesakagi

    mesakagi Advanced Member

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    I read somewhere emulators for both psx and psp do not support audio out through jack and wireless. Anyone can confirm?
     
  8. voddy

    voddy No Title Available

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    lakka doesnt work with jack + internal speaker
    but it works with bluetooth speakers afaik
     
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  9. tabnk

    tabnk GBAtemp Regular

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    PSX on RetroNX software mode are close (55-58fps) to full speed. Arm64 dynarec is not necessary and it will lower compatibility too.

    If PSX on RetroNX update to OpenGL hardware acceleration than it should gain full speed 60fps.
     
  10. daxtsu

    daxtsu GBAtemp Guru

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    As far as a standalone version of PPSSPP (PSP emulation) goes, the Switch port of SDL2, as far as I know, hasn't yet been updated to support OpenGL as of this writing (however, it's a work in progress on the Github repo, which you can watch here ), that's one major hurdle. There's also an issue of needing implementations of something called "std::mutex" and "std::thread", but this shouldn't be too hard to do. Getting PPSSPP's ARM64 JIT to work should also not be that difficult.

    As for the libretro version, I'm not sure where that stands.
     
    Last edited by daxtsu, Sep 24, 2018
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  11. Fadi5555

    Fadi5555 GBAtemp Regular

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    Here’s an official thread about ppsspp port on switch

    https://github.com/hrydgard/ppsspp/issues/10934

    Daxtsu is absolutely right we just need to update SDL2 to support OpenGL in order to get it to work.
     
  12. daxtsu

    daxtsu GBAtemp Guru

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    I figured this was the path of least resistance. With so much stuff that's standard (or will be soon), PPSSPP should build mostly unmodified once it's all ready.
     
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  13. Fadi5555

    Fadi5555 GBAtemp Regular

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    That’s nice to hear. Also natinusala and m4xw said it’ll be easy to update SDL2 to get OpenGL support.
     
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