PS3/PSP private keys released.

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anonymourse said:
Is there any homebrew that uses this key yet? If not is there anything being worked on currently? Is there even an old piece of homebrew with the key in it yet?
*sigh*...it's already been mentioned how silly saying that is, but why would an old piece of homebrew have a key in that they've only just found?

xakota said:
It wasn't like that when I quoted him, smartass.umad.png


Noticed one of the other articles on this and saw in the comments:
QUOTE
Everyone seems to be missing the point that there will be no online play for anyone who does this - with the frequency that sony releases firmware updates they can stop these guys very often. Sure they'll find another way around it, but still. What is LBP 2 without online?
Looks like someone needs to be a little more informed.
 
This is just awesome.
Just bought a PS3, time to throw out the non-hd wii out!
nayps3.gif
 
ProtoKun7 said:
Noticed one of the other articles on this and saw in the comments:
QUOTE said:
Everyone seems to be missing the point that there will be no online play for anyone who does this - with the frequency that sony releases firmware updates they can stop these guys very often. Sure they'll find another way around it, but still. What is LBP 2 without online?
Looks like someone needs to be a little more informed.

he does have a point, you know what sony are like and how fast they will react regardless if they say it can't be patched, they said the jailbreak dongle couldn't be patched and look what happened to that...

so the main thing anyone has to worry about before they install anything is that the online functions will go like it or not, you can blame next gen consoles for that everything has to be online now with silly firmware updates, i won't be buying another console because of it, this will be my last "next gen console"
 
Patching the jailbreak dongle didn't mean breaking the entire library of PS3 games though. Patching the JB dongle was patching a security hole, patching this is impossible because they can't go and change signage keys now. Its like changing the password to get into work without telling any of the current staff.

As for banning consoles from PSN with the CFW on it, it depends how easy it is to detect. Its such a small firmware change with no kernel patches. The backup loader is easy to detect online because it has a specific ID code (a randomised one might fix that) but I doubt the new CFW is.
 
What I don't get is why everyone was saying we'd be able to run signed firmware on any untouched, unmodded PS3 at the start, but now we're fucking with CFW instead. I doubt Sony could see someone running a pirated copy of a game with the original keys on an unmodded console, but it seems highly likely that they can detect CFW. And if not at the moment, they will soon.
 
Luriden said:
What I don't get is why everyone was saying we'd be able to run signed firmware on any untouched, unmodded PS3 at the start, but now we're fucking with CFW instead. I doubt Sony could see someone running a pirated copy of a game with the original keys on an unmodded console, but it seems highly likely that they can detect CFW. And if not at the moment, they will soon.

*sigh*.... Okay, first of all you CAN install signed homebrew with stock firmware, but the only way to install the .pkg files is to boot into recovery mode. The CFW makes it to where you don't have to do that. Simple, right?
 
TwinRetro said:
Luriden said:
What I don't get is why everyone was saying we'd be able to run signed firmware on any untouched, unmodded PS3 at the start, but now we're fucking with CFW instead. I doubt Sony could see someone running a pirated copy of a game with the original keys on an unmodded console, but it seems highly likely that they can detect CFW. And if not at the moment, they will soon.

*sigh*.... Okay, first of all you CAN install signed homebrew with stock firmware, but the only way to install the .pkg files is to boot into recovery mode. The CFW makes it to where you don't have to do that. Simple, right?

*double sigh* Yes it is. But if I was wasting so much of your precious time, you shouldn't have even bothered to reply.

I'm not gonna install CFW for awhile, just to let other people be the guinea pigs for awhile in case Sony are waiting at the PSN doors with an army of bans. Once the waters are safe, I'll jump in. Or until there's some worthwhile stuff to be done with the CFW.
 
Luriden said:
TwinRetro said:
Luriden said:
What I don't get is why everyone was saying we'd be able to run signed firmware on any untouched, unmodded PS3 at the start, but now we're fucking with CFW instead. I doubt Sony could see someone running a pirated copy of a game with the original keys on an unmodded console, but it seems highly likely that they can detect CFW. And if not at the moment, they will soon.

*sigh*.... Okay, first of all you CAN install signed homebrew with stock firmware, but the only way to install the .pkg files is to boot into recovery mode. The CFW makes it to where you don't have to do that. Simple, right?

*double sigh* Yes it is. But if I was wasting so much of your precious time, you shouldn't have even bothered to reply.

The sigh was because you didn't bother to do the minimal research before you made your misinformed post. As for telling me I shouldn't have bothered to reply? Well, that's not your call, now is it?
 
TwinRetro said:
Luriden said:
TwinRetro said:
Luriden said:
What I don't get is why everyone was saying we'd be able to run signed firmware on any untouched, unmodded PS3 at the start, but now we're fucking with CFW instead. I doubt Sony could see someone running a pirated copy of a game with the original keys on an unmodded console, but it seems highly likely that they can detect CFW. And if not at the moment, they will soon.

*sigh*.... Okay, first of all you CAN install signed homebrew with stock firmware, but the only way to install the .pkg files is to boot into recovery mode. The CFW makes it to where you don't have to do that. Simple, right?

*double sigh* Yes it is. But if I was wasting so much of your precious time, you shouldn't have even bothered to reply.

The sigh was because you didn't bother to do the minimal research before you made your misinformed post. As for telling me I shouldn't have bothered to reply? Well, that's not your call, now is it?

Minimal research? I've been trying my best to keep up with this shit since the keys first came out. All I'm hearing is shit I don't understand. Or maybe I don't know how to word my question into a proper search. Or maybe I thought I'd ask a simple question. Go back to PSX-Scene where you belong.
 
Luriden said:
I'm not gonna install CFW for awhile, just to let other people be the guinea pigs for awhile in case Sony are waiting at the PSN doors with an army of bans. Once the waters are safe, I'll jump in. Or until there's some worthwhile stuff to be done with the CFW.

+1000
 
Luriden said:
TwinRetro said:
Luriden said:
TwinRetro said:
Luriden said:
What I don't get is why everyone was saying we'd be able to run signed firmware on any untouched, unmodded PS3 at the start, but now we're fucking with CFW instead. I doubt Sony could see someone running a pirated copy of a game with the original keys on an unmodded console, but it seems highly likely that they can detect CFW. And if not at the moment, they will soon.

*sigh*.... Okay, first of all you CAN install signed homebrew with stock firmware, but the only way to install the .pkg files is to boot into recovery mode. The CFW makes it to where you don't have to do that. Simple, right?

*double sigh* Yes it is. But if I was wasting so much of your precious time, you shouldn't have even bothered to reply.

The sigh was because you didn't bother to do the minimal research before you made your misinformed post. As for telling me I shouldn't have bothered to reply? Well, that's not your call, now is it?

Minimal research? I've been trying my best to keep up with this shit since the keys first came out. All I'm hearing is shit I don't understand. Or maybe I don't know how to word my question into a proper search. Or maybe I thought I'd ask a simple question. Go back to PSX-Scene where you belong.

PSX-scene? Please, was that supposed to be an insult? All the information I have found, I have found here on GBAtemp in 2 (count them, 1, 2) threads. I have a job and a kid, and I find it relatively easy to keep up. Maybe you should brush up on your reading comprehension skills. I won't be replying to any further insults from you, so don't waste your keystrokes.
 
Luriden said:
Minimal research? I've been trying my best to keep up with this shit since the keys first came out. All I'm hearing is shit I don't understand. Or maybe I don't know how to word my question into a proper search. Or maybe I thought I'd ask a simple question. Go back to PSX-Scene where you belong.
All I can say is that the same question has been asked several times already.
 
That actually wasn't an insult. PSX Scene is full of pompous pricks like you, and the remainder of your last post just proves your self-righteousness even more. If it's a huge deal to repeat yourself, then don't reply or fucking put it in the OP or some shit. It's not like I asked for a backup launcher. Regardless, I haven't engaged in an internet argument since the AOL days and don't plan to start again now, it's been just that long since I've run into someone online with their head so far up their ass to get a scent.

On topic, something nobody has brought up yet is how Playstation Home as the ability to look at any installed apps/games you have on your console and gives you the ability to search areas for players. This includes ANYTHING installed that's able to be launched. Even without CFW, I can see that being an issue. If Sony can't see what you have installed just by signing into PSN, they will be able to once you log on to Home.


ThePowerOutage said:
Luriden said:
Minimal research? I've been trying my best to keep up with this shit since the keys first came out. All I'm hearing is shit I don't understand. Or maybe I don't know how to word my question into a proper search. Or maybe I thought I'd ask a simple question. Go back to PSX-Scene where you belong.
All I can say is that the same question has been asked several times already.


Then I apologize. I read the first few pages when this thread started, and I've been studying PSX Scene where it's been asked before, but no real answer has come up by anyone knowledgeable. The only real answer that's spawned there that I've seen is "because CFW is better". I've seen most of the common questions that have popped up here, that one must have popped up on the last few pages, as most of the talk I've seen is whether or not Sony can detect this.
 
Luriden said:
That actually wasn't an insult. PSX Scene is full of pompous pricks like you, and the remainder of your last post just proves your self-righteousness even more. If it's a huge deal to repeat yourself, then don't reply or fucking put it in the OP or some shit. It's not like I asked for a backup launcher. Regardless, I haven't engaged in an internet argument since the AOL days and don't plan to start again now, it's been just that long since I've run into someone online with their head so far up their ass to get a scent.

On topic, something nobody has brought up yet is how Playstation Home as the ability to look at any installed apps/games you have on your console and gives you the ability to search areas for players. This includes ANYTHING installed that's able to be launched. Even without CFW, I can see that being an issue. If Sony can't see what you have installed just by signing into PSN, they will be able to once you log on to Home.


ThePowerOutage said:
Luriden said:
Minimal research? I've been trying my best to keep up with this shit since the keys first came out. All I'm hearing is shit I don't understand. Or maybe I don't know how to word my question into a proper search. Or maybe I thought I'd ask a simple question. Go back to PSX-Scene where you belong.
All I can say is that the same question has been asked several times already.



Then I apologize. I read the first few pages when this thread started, and I've been studying PSX Scene where it's been asked before, but no real answer has come up by anyone knowledgeable. The only real answer that's spawned there that I've seen is "because CFW is better". I've seen most of the common questions that have popped up here, that one must have popped up on the last few pages, as most of the talk I've seen is whether or not Sony can detect this.

With CFW and a litle more knowledge, we may be able to find the file that logs the Apps installed and run and spoof it (is spoof the right word?)
Though in that argument, you sounded like a pompous prick more than retro.

Posts merged

ThePowerOutage said:
Luriden said:
That actually wasn't an insult. PSX Scene is full of pompous pricks like you, and the remainder of your last post just proves your self-righteousness even more. If it's a huge deal to repeat yourself, then don't reply or fucking put it in the OP or some shit. It's not like I asked for a backup launcher. Regardless, I haven't engaged in an internet argument since the AOL days and don't plan to start again now, it's been just that long since I've run into someone online with their head so far up their ass to get a scent.

On topic, something nobody has brought up yet is how Playstation Home as the ability to look at any installed apps/games you have on your console and gives you the ability to search areas for players. This includes ANYTHING installed that's able to be launched. Even without CFW, I can see that being an issue. If Sony can't see what you have installed just by signing into PSN, they will be able to once you log on to Home.


QUOTE(ThePowerOutage @ Jan 5 2011, 10:30 AM) QUOTE(Luriden @ Jan 5 2011, 05:09 PM)
Minimal research? I've been trying my best to keep up with this shit since the keys first came out. All I'm hearing is shit I don't understand. Or maybe I don't know how to word my question into a proper search. Or maybe I thought I'd ask a simple question. Go back to PSX-Scene where you belong.
All I can say is that the same question has been asked several times already.


Then I apologize. I read the first few pages when this thread started, and I've been studying PSX Scene where it's been asked before, but no real answer has come up by anyone knowledgeable. The only real answer that's spawned there that I've seen is "because CFW is better". I've seen most of the common questions that have popped up here, that one must have popped up on the last few pages, as most of the talk I've seen is whether or not Sony can detect this.
With CFW and a litle more knowledge, we may be able to find the file that logs the Apps installed and run and spoof it (is spoof the right word?)
Though in that argument, you sounded more like a pompous prick than retro.
 
ThePowerOutage said:
With CFW and a litle more knowledge, we may be able to find the file that logs the Apps installed and run and spoof it (is spoof the right word?)

Or, worst case scenario if the app log can't be spoofed, Playstation Home could be removed entirely from future CFW to eliminate any possibilities of getting banned. But if they can do it in Home, I'm sure they can request a log every time you sign into PSN. It may be something that would have to be implemented in a future OFW update, in which I'm sure it can be removed again in CFW, but then Sony will wonder what's up when they aren't getting an accurate log from you when you sign in.

I'm sure it would be possible to use a spoof (not sure if I'm using that word right either) on every app installed as it's being installed though, to make a legit installed title show up on their logs. Similar to what you're saying, but have files actually installed as a different title. I don't know how they'd go about making the name show up properly for the user though, that's out of my knowledge of what's actually possible.
 
I have a question. Basically, the only way Sony could combat this would be to release a new firmware that checks for new keys, right? (I know this is unlikely but for the sake of argument let's just say they do it)

It doesn't really matter, does it? Because we can just use PSDowngrade to downgrade to a firmware that checks the old keys, then install a CFW that doesn't check for keys at all, couldn't we?
 
xakota said:
I have a question. Basically, the only way Sony could combat this would be to release a new firmware that checks for new keys, right? (I know this is unlikely but for the sake of argument let's just say they do it)

It doesn't really matter, does it? Because we can just use PSDowngrade to downgrade to a firmware that checks the old keys, then install a CFW that doesn't check for keys at all, couldn't we?

But if they only check for new keys then older games won't work
 
redsmas said:
xakota said:
I have a question. Basically, the only way Sony could combat this would be to release a new firmware that checks for new keys, right? (I know this is unlikely but for the sake of argument let's just say they do it)

It doesn't really matter, does it? Because we can just use PSDowngrade to downgrade to a firmware that checks the old keys, then install a CFW that doesn't check for keys at all, couldn't we?

But if they only check for new keys then older games won't work

QUOTE
(I know this is unlikely but for the sake of argument let's just say they do it)
 

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