Hacking Poweroff Wii over network (linux) to control playtime

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Prefect

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Hi.

I wan't to shutdown my WII through a linux bash script over network to control the time my kids are playing.

I found a channel code which shutdown the WII.
Maybe I can add code to receive a UDP or TCP packet, which trigger the shutdown.
But it is possible to interact with a channel while my kids are playing a game?

Has anybody a (theoretical) solution for this problem?

Thanks,
Prefect
 
To my little knowledge the wii doesn't support background processes, or linux access while playing, it is just not powerfull enough. And to use the "shutdown channel" it would be necessary to quit the game and select him on system menu. You could have a hidden wii remote in your pocket and push the power button though. EDIT (If you're a good programmer you could patch the game image of each game to suport remote calls from your PC or patch cIOS)
 
Last edited by sylviojoao,
To my little knowledge the wii doesn't support background processes, or linux access while playing, it is just not powerfull enough. And to use the "shutdown channel" it would be necessary to quit the game and select him on system menu. You could have a hidden wii remote in your pocket and push the power button though. EDIT (If you're a good programmer you could patch the game image of each game to suport remote calls from your PC or patch cIOS)
You are right. The way with a hidden wii remote is one way. But what about the case of already four connected wii remotes? I think the fifth wii remote cannot kick off one of already connected wii remote and the wii cannot handle more than four wii remote,. Patch cIOS sounds to be the best way. Where can I read more about this?
 
You are right. The way with a hidden wii remote is one way. But what about the case of already four connected wii remotes? I think the fifth wii remote cannot kick off one of already connected wii remote and the wii cannot handle more than four wii remote,. Patch cIOS sounds to be the best way. Where can I read more about this?
From what I know, cIOS are made from modules and custom modules to interact with games and homebrew. If you google "custom module ios wii" you can find more "information".
 

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