Hacking pokken exploit?

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davetheshrew

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Im theorising here, Im not a dev

Pokken uses usb port for the pro pad, couldn't this be exploitable/useful in any way on 5.3/5.4? My understanding is smash and mii maker uses sd so is used for access, couldn't pokkens usb access be used in conjunction for loadiine, say for usb access instead of sd?
 
pokken uses only usb hid protocol - that's for interface devices - NOT storage devices...
 
If this were workable, one would have to find a workable exploit for that PARTICULAR part of the game.. eg: An exploit that ran off of the controller inputs, that had access to more than just HID protocol, which I'm pretty sure it doesn't.
 
Im theorising here, Im not a dev

Pokken uses usb port for the pro pad, couldn't this be exploitable/useful in any way on 5.3/5.4? My understanding is smash and mii maker uses sd so is used for access, couldn't pokkens usb access be used in conjunction for loadiine, say for usb access instead of sd?
Not that simple. It's acting as a HID which Nintendo provides an API for. Accessing USB as a storage device is a whole other protocol. I suppose you could try using kernel and MN1's RE'd example in libwiiu to see if you could get a response but the browser does not work.
 
That's like saying "well, the Wii U menu has access to my USB flash drive, I can tell when it nags me to format it. So why can't we just exit to home menu from Loadiine to launch a game?"
 
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