Hi all
Does the RTC work on an injected VC Pokémon Ruby when you're not playing?
In particular, does the berries grow when you're not playing?
I'm asking that because in my extracted rom played first on a Supercard DSTwo, then on GpSP on retroarch for 3DS and finally injected in VC they don't grow. Well, in the VC at least, I didn't test on Supercard DSTwo (where I guess it's ok, since it has a specific file for RTC) nor on GpSP.
I opened the last savegame (generated from the VC injected rom) with PKHex and I found that the time elapsed was waaay lower than the initial time:
So I tried to edit the times in this manner (applied berry fix just in case, since my cartridge was one of the first..):
And when I'm playing the time elapsed moves forward like it should be, if I'm not wrong.
However berries don't grow. In fact Time Elapsed doesn't increase when I'm not playing AND if I edit it manually (e.g. add 12 hours) the berries don't grow either.
The clock in the house is spot on and stays correct even if the console is not used for hours (like it should be I guess)
Is there an error/bug I'm missing out?
Does the RTC work on an injected VC Pokémon Ruby when you're not playing?
In particular, does the berries grow when you're not playing?
I'm asking that because in my extracted rom played first on a Supercard DSTwo, then on GpSP on retroarch for 3DS and finally injected in VC they don't grow. Well, in the VC at least, I didn't test on Supercard DSTwo (where I guess it's ok, since it has a specific file for RTC) nor on GpSP.
I opened the last savegame (generated from the VC injected rom) with PKHex and I found that the time elapsed was waaay lower than the initial time:
So I tried to edit the times in this manner (applied berry fix just in case, since my cartridge was one of the first..):
And when I'm playing the time elapsed moves forward like it should be, if I'm not wrong.
However berries don't grow. In fact Time Elapsed doesn't increase when I'm not playing AND if I edit it manually (e.g. add 12 hours) the berries don't grow either.
The clock in the house is spot on and stays correct even if the console is not used for hours (like it should be I guess)
Is there an error/bug I'm missing out?
Last edited by Conti93,