This is just a suggestion because i failed miserably and don't know what to do next.
By hacking the SDAT file inside HGSS, it is possible to extract the voices of pokemons.
These files are named WAVE_ARC_PV001.swar to WAVE_ARC_PV519.swar
Voice files from other games come in the typical "*.swav" format, so this part puzzles me but
by using "kiwids/NDSEditor" it is possible to convert the files to *.wav format.
So, does anybody know a tool that converts *.wav files back to *.swar?
What i'm trying to do here is to get pokemon voices from the anime series in short *.wav format, then convert to *.swar and then switching them with the files inside the gs_sound.sdat
because I'm tired of listening to the 8-bit cries of pokemon everytime i encounter them.
I tried replacing Ho-oh's voice with the arceus_bgm, by simple copy-pasting, but i've ended up with a broken sound when i tested it with nocash.
This may be tedious, is anyone up for the task if this is possible?
Found these tools by loveemu but i can't reprogram them that far.
and when i tried feeding them the .swar files, i cant make them work..
hahaha
By hacking the SDAT file inside HGSS, it is possible to extract the voices of pokemons.
These files are named WAVE_ARC_PV001.swar to WAVE_ARC_PV519.swar
Voice files from other games come in the typical "*.swav" format, so this part puzzles me but
by using "kiwids/NDSEditor" it is possible to convert the files to *.wav format.
So, does anybody know a tool that converts *.wav files back to *.swar?
What i'm trying to do here is to get pokemon voices from the anime series in short *.wav format, then convert to *.swar and then switching them with the files inside the gs_sound.sdat
because I'm tired of listening to the 8-bit cries of pokemon everytime i encounter them.
I tried replacing Ho-oh's voice with the arceus_bgm, by simple copy-pasting, but i've ended up with a broken sound when i tested it with nocash.
This may be tedious, is anyone up for the task if this is possible?
Found these tools by loveemu but i can't reprogram them that far.
and when i tried feeding them the .swar files, i cant make them work..






