Hi, I have a Supercard Lite, and I was interested in playing Pokémon Ruby, Sapphire, and Emerald on my DS. I have the ROMs on my Supercard Mini as well, so that I can trade back and forth to the real games using the save files. Those have the usual "The internal battery has run dry" error. But since my Supercard Lite will never fit in a GBA, and if I transfer the save, the ROM doesn't need to come with it, I was looking for a way to fix this error. I know my friend has a PSP and he figured out how to patch it so that the in-game clock matches the clock on his PSP. Is there a way to do this for the DS? I know the Supercards do not have real-time clock hardware in them... so simply applying the IPS patch that makes the clock work won't do much... since the clock will only be running while the game is running. I'm sure there's a patch/hacked ROM that can get the time value from the DS, and then make the clock in RSE match it. Or is there? Has anyone had any luck at playing Pokémon on their Supercard without the "battery has run dry" error?