Homebrew Parsec for the 3ds?

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Zhongtiao1

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How hard would it be to create a parsec client for the 3ds? I sometimes want to play my PC games on the go.

It wouldn't need to be anything special, just have the login screen and the computer selection screen. Since parsec automatically downgrades to the client resolution, the 3ds should be able to handle the 320x240 stream.

The source code is here: https://github.com/parsec-cloud/parsec-sdk
 
There are already projects like 3DSControllerPlus and Pinbox which are supposed to stream from a PC and which don't work very well. And if I read that correctly, there doesn't seem to be a full Parsec client yet for iOS and Android devices, which would be much more capable than a 3DS.

So I'd say creating a client for the 3DS would be pretty darn hard.
 
There are already projects like 3DSControllerPlus and Pinbox which are supposed to stream from a PC and which don't work very well. And if I read that correctly, there doesn't seem to be a full Parsec client yet for iOS and Android devices, which would be much more capable than a 3DS.

So I'd say creating a client for the 3DS would be pretty darn hard.

The mobile apps only have issues with multiplayer, not connecting to only one computer. Also, 3DSControllerPlus and Pinbox only work locally
 

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