Paper Mario TTYD 60fps patch?

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@KiiWii mentioned there already being a 60fps patch, but i cant seem to find it anywhere.
Anyones had any more luck finding it?
Code:
@nsobid-78F37BB55D015BE3B368EC22AF595455F1544DC1

# Paper Mario: The Thousand Year Door [0100ECD018EBE000]

@flag print_values
@flag offset_shift 0x100

// 60fps

@enabled
0030df28 22008052
@stop
 
This is not really an 60FPS patch it only run the game 2 times faster....

I confirm this.

EDIT: @fl4sh_ has been working on some mods. Here are the links:

Resolution + GFX

Ultrawide Mods

FPS Mods (Fl4sh + Me own work). These mods have nothing to do with + is not related to the previously uploaded mod.

Faster Text Speed Mod

And finally @fl4sh_ personal Github (It's a full pack of his mods, so ignore the "Ultrawide" name in the .zip file).

Attached are some of them converted to .ips (Gamebanana's links are .pchtxt).

Pixelacos's Gameplay on Switch using the 60FPS Mod
 

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Last edited by StevensND,
I confirm this. Someone shared this in .pchtxt. I convert it to .ips.

From what I've been reading, it also has problems.
What issues? Have been using Lossless Scalings FG for 60 FPS. But just tried the 60fps_paper_pchtxt and it's 60 FPS with correct game speed.
 
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What issues? Have been using Lossless Scalings FG for 60 FPS. But just tried the 60fps_paper_pchtxt and it's 60 FPS with correct game speed.

TTYDR Bug Tracker

LATEST ISSUES REPORTED IN THIS LINK (SCREENSHOT). EDIT: I won't update it due to I don't trust in this guy anymore.

Chapter 2 - Puni AI seems to break and randomly get lost/stop following at times. Best to disable 60fps as soon as you have Punis following you.

FYI: This issue is a bad report and I talk about it here. It happens on Switch without any mods and at 30FPS but the guy who reported didn't update it. Edit: This guy doesn't care and keeps blaming it on the mod even when I've shown him that it happens at 30FPS without mods on Switch too. In his own words in a "skill issue". He even shared me his Ryujinx's settings to show me that my settings (we're using the same lol) were wrong as well as blaming Yuzu.



[Other - Could be emulators, GPUs, or 60FPS Patch]

Peach seems to teleport around during the dancing minigame, but is still completely playable

Talking about emulate the game. These are notes taken by a guy on a Discord server.
 
Last edited by StevensND,
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What issues? Have been using Lossless Scalings FG for 60 FPS. But just tried the 60fps_paper_pchtxt and it's 60 FPS with correct game speed.
Can confirm the 60fps_paper_pchtxt works at 60FPS with the correct game speed thank you!
 
I'm testing on Switch and for now, everything is stable. Issues will come in Ch.2 probably.
I have a hacked OLED and just now starting the game. I’m getting heavy slowdown and framedrops to ~40fps after reaching the beginning area with the noose. That’s after overclocking to 1785 cpu/921 gpu/1600 mem

Anything I might be doing wrong here/anyone else getting this result?
 

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