Check out this tweet:
Several clarifications: -
Based on Armada's mesa port, continuing where he left off
- This is OpenGL, and concretely es2gears
- Still a lot of work to do but at least this basic program runs at 60fps w/o glitches
- libnx gfx code was overhauled - hopefully no more dequeue fatals!
Feel free to correct me
( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°) pic.twitter.com/CY8x0uicur
— fincs🐈 (@fincsdev) September 2, 2018
Several clarifications: -
Based on Armada's mesa port, continuing where he left off
- This is OpenGL, and concretely es2gears
- Still a lot of work to do but at least this basic program runs at 60fps w/o glitches
- libnx gfx code was overhauled - hopefully no more dequeue fatals!
Feel free to correct me
Last edited by Quantumcat,














