oot3dhax Stuck on 2.6?

Discussion in '3DS - Homebrew Development and Emulators' started by dragonfire535, Jul 11, 2016.

  1. dragonfire535
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    dragonfire535 Advanced Member

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    How can I update the payload? I know that I'm supposed to use SVDT to replace the payload.bin, but whenever I run it, I get a yellow screen freeze. If I try enough times, will it eventually load?
     
  2. Davidosky99

    Davidosky99 Eevee :3

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    Update with either oot3dhax via homebrew launcher or powersaves

    — Posts automatically merged - Please don't double post! —

    Also, make sure you have a boot.3dsx on the root of your sd card
     
  3. dragonfire535
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    dragonfire535 Advanced Member

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    I have boot.3dsx in my SD Card, and I installed through a powersaves not long ago. How would I update through the homebrew launcher? I thought the installer freezes
     
  4. Davidosky99

    Davidosky99 Eevee :3

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    you have to update oot3dhax itself , not the homebrew launcher
     
  5. dragonfire535
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    dragonfire535 Advanced Member

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    How would I do this? I'm on 11.0.0-33, won't it yellow screen?
     
  6. ihaveamac

    ihaveamac GBAtemp Guru

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    you can't use the installer or save manager or anything with ocarina of time 3D on 11.0.0-33 due to the ASLR stuff Nintendo did. you just have to wait for that to be fixed, or for yellows8 to add *hax 2.7 to the raw save images.
     
  7. dragonfire535
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    dragonfire535 Advanced Member

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    I thought it would run after enough tries
     
  8. ihaveamac

    ihaveamac GBAtemp Guru

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    you could try to do that if you really wanted, I guess.
     
  9. configchan

    configchan GBAtemp Regular

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    Wouldn't this contain up to date save images?
     
    KunoichiZ likes this.
  10. TheCyberQuake

    TheCyberQuake Certified Geek

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    I thought the fix for ASLR was already released for OoT3dhax. But I guess I've only seen that from other forum users, who have also said Ninjhax was fixed when it also hasn't been fixed yet.
     
  11. ihaveamac

    ihaveamac GBAtemp Guru

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    that was just running *hax. you still can't use save managers/etc.
     
  12. Xiphiidae

    Xiphiidae ξίφος εἶδος

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    I'm not sure if it's even possible for that to be fixed.

    The ASLR fix has been released for OoThax, but that doesn't help with circumventing ASLR to use other homebrew (e.g. svdt to install/update OoThax in the first place) with OoT3D on 11.0.

    Technically yes, but seeking another method is reccommended.

    I'm pretty sure fixed 11.0 OoThax Powersaves images have been released somewhere on these forums.
     
  13. dragonfire535
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    dragonfire535 Advanced Member

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    If anyone finds this I'd really appreciate it. I'll go take a look and see what I can find though
     
  14. raulpica

    raulpica With your drill, thrust to the sky!

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    https://github.com/yellows8/oot3dhax/releases

    There are two cartIDs for the two different OoT3D versions out there, just try one then the other if it doesn't work.

    Protip: To use the hax, just smash A repeatedly after loading the hax save, it's the only reliable way to make it glitch on 11.0, pressing other stuff just makes it freeze.
     
  15. dragonfire535
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    dragonfire535 Advanced Member

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    I know, I have the hax installed. I need to update the Payload from 2.6 to 2.7