After speaking with crediar recently he explained that not only is integrating Triforce into Nintendont a possibility, which could eliminate lag by caching certain files per game, but that implementing MULTIPLAYER is indeed a possibility as well. Assuming he could get his hands on the actual Triforce hardware. Which brings us to the point of this thread. This hardware can be obtained for approximately 400euros, and I am starting a donation effort to help crediar acquire just that. Getting Triforce to run on a Wii was no easy feat in the first place, considering that none of the original hardware was available for analysis. Getting multiplayer running however isn't going to happen unless these things can be obtained. I'll personally be handling any and all donations for this effort, so for anyone interested please do not hesitate to ask me questions in this thread, or via PM. And for those of you who don't know me, I'm sure that both FIX94(of wiiflow, and currently Nintendont as well) and crediar himself can vouch for me. Crediar has assured me that with the acquisition of the actual Triforce hardware we will see full Triforce support in Nintendont, which means Triforce running on Wii(with and without gc ports, and the Wii family edition) as well as running on the WiiU. Also any lag that had existed in Quadforce should be eliminated as well. And finally, with the actual Triforce hardware, getting multiplayer running for Triforce on Nintendont could now be a reality. I'll be updating this OP with current donation status as often as possible. And again, any questions can be asked in this thread or PM'd to me directly. Thank you. Heres a sneak preview of Triforce running on WiiU (very early stage) UPDATE #1: After a very long 24hours we finally achieved our goal of 400euros. Thanks for your time!