Gaming Official Super Scribblenauts thread

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8BitWalugi said:
Eeehhh... Didn't really enjoy the original. Probably won't be downloading this.

not liking the first one isn't grounds to not like the second one. Do you not have an imagination or something?
I don't know..seems a little bias to me.
 
probably will be dumped on the 10th , since gamestop has a early launch party then.. can't wait
smile.gif
 
Seems like they really, really listened to the criticisms of the first game, this game should be absolutely outstanding.
Can't wait.
 
Expect a dump of this on Sunday. There is a launch party in LA that day.
EDIT: Beaten to it.
 
pokefreak2008 said:
i honestly dont see whats so great about scribblenauts its not bad but its not great imho i tried it got bored ater an hour

this is super scribblenauts, a huge overhaul from the old one.
 
Inunah said:
YayMii said:
I'm kinda wondering how they didn't notice the crappy controls when they made the first game.
First game's controls weren't crappy, they were manageable.
rolleyes.gif
Say there's a door that you need to get to. There's some spikes in between Maxwell (which he can probably jump over) and the door. Say you spawn a hammer. You touch 2 pixels off, and it sends Maxwell running into the spikes. I got into this type of situation multiple times in the first game.
I'm still wondering how they didn't notice it.
 
UnoAphex said:
pokefreak2008 said:
i honestly dont see whats so great about scribblenauts its not bad but its not great imho i tried it got bored ater an hour

this is super scribblenauts, a huge overhaul from the old one.

How huge are we talking about here? Like do all of the items actually do stuff now, or are they still all props? I know they added d-pad controls and adjectives, but what are some of the real changes?
 

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