Emulation Not64 Sound Delay Issues?

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Eydra

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Heyo! I'm new here, hope I'm doin' this right.
I was looking for help with N64 emulation on Wii. (I really wanna get Mario Party 3 working well, above all else!) I've tested out Wii64, Wii64Rice, and Not64- the last of which has worked best for me (both Wii64 ones tried very hard to warrant flashing light warnings in MP3, though they seemed fine for other games?).

However, Not64 has a big drawback for me, in that the audio of all games is very noticeably delayed. As far as I can tell, the inputs aren't delayed, just the sound. In Mario Party 3, the delay is probably 0.3 seconds or so, juuuust enough to be noticeable on every single movement. Some Mario 64 Romhacks I've played have it even worse, with Elise having probably 0.6 seconds of delay. I suppose it's not game ruining, but it does bug the heck out of me- and the virtual console release of MP2 didn't have this issue, so I know the Wii can hypothetically do better.

And, I wanted to ask- ......is there any fix for this? Any settings combination, or alternative emulators I can use? Vague question, but I've already put hours into messing around with this to no avail, and I'm not even sure what else to look for. If there are other emulators that play MP3 well, I'd be down to try any of 'em out.

Thanks for your time~
 

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