so do you have any Ideas?What part do you need help with? What errors do you have?
so do you have any Ideas?What part do you need help with? What errors do you have?
You didn’t actually share any errorsso do you have any Ideas?
it seems to be sending info when I test it on my computer (based on the RX and TX lights on my board) but when I plug it into my switch it stops sending and I'm pretty sure the USB port and the cable I'm using are working.You didn’t actually share any errors
What you described can be bad cables, bad code, or cables wired wrong
It’s anyone’s guess
Copy and pasting the exact same thing and ignoring the information I said was needed is a sure fire way to get help…it seems to be sending info when I test it on my computer (based on the RX and TX lights on my board) but when I plug it into my switch it stops sending and I'm pretty sure the USB port and the cable I'm using are working.

For an entire ("modern", aka from PlayStation -> Current Gen) game, this most likely would be near impossible. Load times being inconsistent will eventually cause the inputs to desync, and even if you were to leave a buffer time between load times before inputs, randomness will also affect the game, meaning a set of inputs accounting for one action would completely break if the action were to change.I think it would be a cool ”analog” way to make a 100% game save of something
sorry man I just thought you hadn't seen what I had sent cuz you said that I hadn't shared any errors witch got me confused because I had sent a description of the problem I was encountering but I guess that's not what you meant. anyways I'm sorry for the bother, just to give you context I'm 15 and I just got my first Arduino and seemed like a cool project, but I guess it's to advanced for me. Thanks for offering your help it's really appreciated. is there a way to delete the comments I posted( I can't find one)Copy and pasting the exact same thing and ignoring the information I said was needed is a sure fire way to get help…




