Hacking Ni no Kuni: SB2 scripts; links between text and voice

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Albeoris

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Good day.
I am trying to understand how voices are related to text.

I need to rename every .sgb file to the phrase from game resources. For example:
0100000.sgb -> 0100000 Get a move on, Ollie-boy!.ogg

event\eva0010_text_en.cfg.bin contains phrases
voice\0100000.sgb - the first phrase (it's .ogg file)

The heuristic approach doesn't work - there are 9900140.sgb file here, and there is no a single event that would be called that.

UPDATE:

Seems like I found it.
There are track numbers in the eva0010_en.stb file.
There is a "trifle" left - to parse the SB2 script file. т_т
 

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