Homebrew NeoGeo emulation reach new highs

Simple question, is it possible to inject (aside from the OP list) all arcade games in a workable state with sound?

As in, Kof99, Garou, Rage of The Dragons, etc.
 
Simple question, is it possible to inject (aside from the OP list) all arcade games in a workable state with sound?

As in, Kof99, Garou, Rage of The Dragons, etc.

Simple answer, no. Those games are too large to fit. You can play kof99 though, it had an official VC release.
 
Simple answer, no. Those games are too large to fit. You can play kof99 though, it had an official VC release.

Thanks!

Good to know, all I gathered from this thread was that only those games where lacking to be injected
 
Thanks!

Good to know, all I gathered from this thread was that only those games where lacking to be injected
It's sad considering how big was Wii homebrew scene back in the day, no one never did the rom load+cache files scheme (like in DS) for Wii NG Emulators
 
Last edited by Linkuei,
I had a look into the batch file and its a beta/test i did to implement bios options... Thats the problem... I apologice about it.
I will fix it when i can get some free time.

Note:I had an idea about AES encription... Will see during winter time xD
@sr_corsario

Maybe this is what you're looking for for AES (de)encryption on newer NeoGeo VC releases on Wii?: https://gbatemp.net/threads/help-de...-game-bin-z-from-vc-game.325429/post-10029928

PS: Sorry for necrobumping an old thread
Post automatically merged:

It's sad considering how big was Wii homebrew scene back in the day, no one never did the rom load+cache files scheme (like in DS) for Wii NG Emulators
You're wrong, @Wiimpathy have done this job of implementing VM cache for play almost all latest NeoGeo games on Wii in FBA2012 (including KOF2002, Metal Slug 5, Rage of the Dragons, etc.).

Here:
https://gbatemp.net/threads/large-neogeo-games-support-and-cps3-tests.493767/
 

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