Homebrew nds-bootstrap not using correct region?

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TheBeefBai

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Hey there,

I just got done creating some DS forwarders for my 3DS and some of them work fine but on others they are in Japanese. I tried changing the PATCH_MPU_REGION in the nds-bootstrap.ini from 0 to 1 but that didn't fix the issue. I then looked at the .ini file again and it had reverted my changes so that the region was back on 0. How can I fix this?

Cheers
 
Hey there,

I just got done creating some DS forwarders for my 3DS and some of them work fine but on others they are in Japanese. I tried changing the PATCH_MPU_REGION in the nds-bootstrap.ini from 0 to 1 but that didn't fix the issue. I then looked at the .ini file again and it had reverted my changes so that the region was back on 0. How can I fix this?

Cheers

The languages are hardcoded in the game, the system does not translate them. If you want your games to appear in a certain language, it must be available in the rom itself, then the system will pick the available language according to your language settings in the DS mode configuration, and if not available, most of the time the system will pick English by default.
 
The languages are hardcoded in the game, the system does not translate them. If you want your games to appear in a certain language, it must be available in the rom itself, then the system will pick the available language according to your language settings in the DS mode configuration, and if not available, most of the time the system will pick English by default.
I've gone through my DS settings and all region and language settings are inn English and my 3DS is a European console so I don't see what is causing the game to pick Japanese...
 
The DS has no concept of region, aside from iQue games requiring an iQue console (only on the orignal DS (lite) though), so that has nothing to do with the games being in the wrong language.
 

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