N64 capabilities

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Considering the everdrive 64 exists and similar things i've been really wondering... is it possible to make a homebrew game (or something of the likes) that is 700MB and take up the capabilities of the n64? And see how it would hold up if nintendo did go disc based for it?
 
Even the best hombrewers out there (for N64) havent made anything anywhere near what came out for N64..... I think ... that NACHO game.... was probably the highest spec thing I ever saw on it, and it was never released



.... There was also that demo which had sunset effects and landscapes that looked amazing, but no homebrew will ever tax the limits of the n64 imho.

EDIT :

Here is that demo : http://retroactive.be/mgc_2011.zip



http://pdroms.de/nintendo64/mgc-2011-n64-demo



 
Last edited by KiiWii,

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