Homebrew Move channels to SD card

mateuscz

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Hi.

I'd like to know if it's harmful to execute channels from a SD card. I mean, when I play a VC game, for example, from the SD, it's copied again to nand and after it's deleted. After repeating this process a lot, it can be harmful to the nand?
 

Bladexdsl

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i wouldn't recommend doing it store the chans/ww on an sd card your not using yes but don't run them from it. i've got like 10 bad blocks from doing this never had bad blocks b4 until i started running chans from sd!
 

mateuscz

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QUOTE said:
i wouldn't recommend doing it store the chans/ww on an sd card your not using yes but don't run them from it. i've got like 10 bad blocks from doing this never had bad blocks b4 until i started running chans from sd!

Thank you very much for the advice.
smile.gif
 

Jacobeian

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mateuscz said:
QUOTE said:
i wouldn't recommend doing it store the chans/ww on an sd card your not using yes but don't run them from it. i've got like 10 bad blocks from doing this never had bad blocks b4 until i started running chans from sd!

Thank you very much for the advice.
smile.gif


you are listening to the wrong advices, listen to tuedj and OriginalHamster instead

http://wiibrew.org/wiki/Talk:Hardware/NAND

also, "bad blocks", as Bootmi detects them, are marked during the factory tests, I don't think the number will increase with time (NAND software won't even try to access them, this is the reason they were marked by the manufacturer), see BootMii FAQ

Think twice, if this was harmful to your Wii, the feature would not have been implemented by Nintendo, they are not that stupid
 

fattest

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i have a 4.2U wii and i tried installing a channel to the sd card. are the sd channels not supposed to show up in system menu?
 

wyndcrosser

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QUOTE said:
i have a 4.2U wii and i tried installing a channel to the sd card. are the sd channels not supposed to show up in system menu?

Why hijack a topic?

Anyway, no they are run from the SD Card window on the bottom of your system menu screen.

Wynd
 

fattest

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i would have thought the posters discussing the merits of nand flash memory are the ones hijacking the thread and my question that is related to channels running on an sd card was on topic, but it seems im wrong. anyways thanks.
 

mateuscz

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QUOTE said:
you are listening to the wrong advices, listen to tuedj and originalhamster instead

http://wiibrew.org/wiki/talk:hardware/nand

also, "bad blocks", as bootmi detects them, are marked during the factory tests, i don't think the number will increase with time (nand software won't even try to access them, this is the reason they were marked by the manufacturer), see bootmii faq

think twice, if this was harmful to your wii, the feature would not have been implemented by nintendo, they are not that stupid

So, I can move the channels to the SD without fear of screwing up my nand, right?
Thank you all very much for the attention.
smile.gif
 

Nintendo_Chick

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fattest said:
i would have thought the posters discussing the merits of nand flash memory are the ones hijacking the thread and my question that is related to channels running on an sd card was on topic, but it seems im wrong. anyways thanks.

What the fuck are you talking about, did you even read the question he asked?
 

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