money hack

Discussion in 'NDS - ROM Hacking and Translations' started by Ergo_proxy_One, Sep 13, 2008.

  1. Ergo_proxy_One
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    Ergo_proxy_One Advanced Member

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    Aug 24, 2008
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    ehh, tired of waiting/asking for a money code for touch mechanic so im asking what do i need to do it msyelf? im not a total noob at small hacks like this....ive done it plenty of times on gba games..my problem is i was using a working emulator with a memory search function....no$gba wont even play TM...so how do i do this?
     
  2. BlueFlame90

    BlueFlame90 GBAtemp Regular

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    Did you try to hack the save game?
    It should not be that hard, because i did that on other games. If you know a little hex it should be easy.
     
  3. Ergo_proxy_One
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    Ergo_proxy_One Advanced Member

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    opening the .sav in hex workshop = fail

    its almost all FF's.....and i cant seem to switch the data size , my money is 1604 which in hex owuld be 644 however it wont let me switch to a bigger data size and searching for 64 nets me nothing, im not good with hex
     
  4. BlueFlame90

    BlueFlame90 GBAtemp Regular

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    you can try to save at the same place with different money and than compare the two files for differences.
    i don't know the game your playing but the information for money could be like: 00000644 (tryed 4 bytes?)
    but if you don't even find a 644 it could also be stored in a different way.
    Well i can only tell for sure if i would have the sav file and the game.
    Have you tried AR codes yet?
     
  5. Ergo_proxy_One
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    Ergo_proxy_One Advanced Member

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    eh, so i managed to change the data size to 32bit and i got my money from 1604 to 3879

    workshop = win, i = fail lol

    however i need way more money than this, and now i cant get the data size over 4 chars, i want 999999 obviously....how do i get there? changing the data type again to 64 bit doesnt offer me a bigger hex value

    there are no ar ds codes...which is why im in this situation lol
     
  6. DarthNemesis

    DarthNemesis GBAtemp Maniac

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    Bytes are stored in Little Endian order, which means that a value of 0644 would be stored as 4406 in the save file if you search using the "Hex Values" option.

    "270F" --> F27 --> 3879
    "0F27" --> 270F --> 9999
     
  7. Ergo_proxy_One
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    Ergo_proxy_One Advanced Member

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    ah i got it!, thanks for the help everyone