Homebrew RELEASE melonDS for Switch — continuation

  • Thread starter Thread starter catlover007
  • Start date Start date
  • Views Views 548,384
  • Replies Replies 948
  • Likes Likes 101
Well v.0.9.3 improves many things and bugfix,including cheats
I hope for it.
the Switch port is not directly based on 0.9.2, but instead some random git version inbetween those two.

Cheats were already in melonDS 0.9, but since the Switch version has it's own gui frontend, on the gui side of things a new interface needs to be created. I planned to do that for the last release, alas gui developement is very boring for me.
 
# cmake ..
-- Checking for module 'epoxy'
-- No package 'epoxy' found
CMake Error at /usr/share/cmake-3.22.1/Modules/FindPkgConfig.cmake:603 (message):
A required package was not found
Call Stack (most recent call first):
/usr/share/cmake-3.22.1/Modules/FindPkgConfig.cmake:825 (_pkg_check_modules_internal)
src/CMakeLists.txt:126 (pkg_check_modules)

build error
 
# cmake ..
-- Checking for module 'epoxy'
-- No package 'epoxy' found
CMake Error at /usr/share/cmake-3.22.1/Modules/FindPkgConfig.cmake:603 (message):
A required package was not found
Call Stack (most recent call first):
/usr/share/cmake-3.22.1/Modules/FindPkgConfig.cmake:825 (_pkg_check_modules_internal)
src/CMakeLists.txt:126 (pkg_check_modules)

build error
you need to disable the OpenGL renderer in cmake. Also I've already said that before in this thread, but you need a custom version of deko3d for building.
 
This may be known already, or not.. But either way.
I'm Pokemon Conquest , in the screen where you can see what you're up against (either wild pokemon or other armies) all you can see is some glitchy vertical lines.
 

Attachments

  • 2022011621421300-2AF2C4CCD5F28D087B476BE33BFE1BF8.jpg
    2022011621421300-2AF2C4CCD5F28D087B476BE33BFE1BF8.jpg
    78.2 KB · Views: 104
  • 2022011622052400-2AF2C4CCD5F28D087B476BE33BFE1BF8.jpg
    2022011622052400-2AF2C4CCD5F28D087B476BE33BFE1BF8.jpg
    129.6 KB · Views: 91
  • 2022011622084200-2AF2C4CCD5F28D087B476BE33BFE1BF8.jpg
    2022011622084200-2AF2C4CCD5F28D087B476BE33BFE1BF8.jpg
    94.8 KB · Views: 97
One day i tried the let's sing game on the switch, connected some cheap earphones with microphone included (not usb, on the jack) and it recognized voice, do you think implementing mic input that way in the emulator would be possible like on phone and pc?
 
when i make a rom forwarder with retroarch, or ppsspp it works fine but with melonds it simply opens melonds and not my rom, is there a way around this?
 
And my preferred way of getting drunk is mixing absynthe and 18-year-old scotch into an enema and shooting it up my arsehole. That doesn't make it any less stupid.
its just a nicer, more efficient, better looking and easier way of running roms, whats the problem
 

Site & Scene News

Popular threads in this forum