LUT manipulation?

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ikynx

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Any idea if it might be possible to hack the system’s screen colour rendition engine (System / Console Screen Vividness) to inject a custom LUT? I have an OLED switch, as as much as I love the vivid colours, I find that they are in some games a somewhat too vivid (akin to a samsung TV in demo mode in a shop), and the only provided “standard” alternative feels clearly washed-out.

Has any research maybe been done on that topic?

(coming from the vita scene where LUT manipulation has been pretty thoroughly hacked)

thanks in advance for any insight!
 

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