Any idea if it might be possible to hack the system’s screen colour rendition engine (System / Console Screen Vividness) to inject a custom LUT? I have an OLED switch, as as much as I love the vivid colours, I find that they are in some games a somewhat too vivid (akin to a samsung TV in demo mode in a shop), and the only provided “standard” alternative feels clearly washed-out.
Has any research maybe been done on that topic?
(coming from the vita scene where LUT manipulation has been pretty thoroughly hacked)
thanks in advance for any insight!
Has any research maybe been done on that topic?
(coming from the vita scene where LUT manipulation has been pretty thoroughly hacked)
thanks in advance for any insight!