Hacking Loading GC Games With Gecko/Ocarina Codes

TrappedSpring

Member
Newcomer
Joined
Feb 4, 2020
Messages
6
Reaction score
4
Trophies
0
Age
24
XP
109
Country
Norway
I'm trying to load GC games with Gecko/Ocarina cheat codes enabled, but the games keep on crashing. I'm using USB Loader GX and Nintendont to load the games off of an SD card. I have also tried using NeoGamma with a burned DVD+R which does work, but I would prefer loading off of an SD card. I suspect the hooktype may have something to do with it. In NeoGamma I use "GXdrawdone" which works, but I have tried all avaliable hooktypes in USB Loader GX and none work.
 
I'm trying to load GC games with Gecko/Ocarina cheat codes enabled, but the games keep on crashing. I'm using USB Loader GX and Nintendont to load the games off of an SD card. I have also tried using NeoGamma with a burned DVD+R which does work, but I would prefer loading off of an SD card. I suspect the hooktype may have something to do with it. In NeoGamma I use "GXdrawdone" which works, but I have tried all avaliable hooktypes in USB Loader GX and none work.

Hello.:)

If we maybe know which Games you have tried,we can maybe help you.:)

Thank you. :)
 
I have tried:
Mario Party 4 (USA) (crashes after some time)
Mario Party 6 (Widescreen Modded) (USA) (crashes immediately after the startup logos)

The codes alter certain aspects of the game (like faster board movement, disabling luck-based mini-games etc.) They were originally made for netplay using Dolphin, but I want to use them on real hardware too.
 
  • Like
Reactions: Alexander1970
I have tried:
Mario Party 4 (USA) (crashes after some time)
Mario Party 6 (Widescreen Modded) (USA) (crashes immediately after the startup logos)

The codes alter certain aspects of the game (like faster board movement, disabling luck-based mini-games etc.) They were originally made for netplay using Dolphin, but I want to use them on real hardware too.

Would you be so kind to append the Cheats as .zip File.
I would take a look on it (on the US Versions) if you like.

Thank you.:)
 
Don't know how to fix your problem but wiiflow has built in cheats and they usually work just fine
worst case I have trouble figuring out the button combos for activating
 
  • Like
Reactions: Alexander1970
Here you go. For Mario Party 4, make sure you have the updated v1.01 version as that is what the codes are intended to be used with.

Do you maybe have the .txt File(s) too please ?
Mario Party 6 says no Cheatfile found.:(

Thank you.:)

--------------------- MERGED ---------------------------

Here you go. For Mario Party 4, make sure you have the updated v1.01 version as that is what the codes are intended to be used with.

For Mario Party 4 (V1.01) I have now these Cheats:

P1360189.JPG P1360190.JPG P1360191.JPG P1360192.JPG

Which Cheats should I ENABLE please ?

Thank you.:)
 
Well, that's weird. The cheats you have for Mario Party 4 does not match the ones I enabled when creating the .gct at all. Anyways, here are the cheats in txt format.

Now it starts to get really weird and I have no Idea,but the Cheats won´t showed:

P1360193.JPG

Both Games....I have no Idea...:(
 
Have you tried any of the GCT files I posted earlier? AFAIK they need to be in sd:\codes or usb:\codes depending upon where your games are located.

Thank you.:)

The Codes are in the correct Folder otherwise I get the "No Code" Error Message.

But Mario Party 6 now freezes on Startup/when the Book appears.
Honestly,my Thoughts, I do not think this works.:(
 
I think the Cheats for Mario Party 4 "seems" to work.I played now for 30 Minutes.

EDIT: Crashed with an White Screen after 35 Minutes.


An Explanation why the Cheats would not showed is maybe because there are no Enable/Disable Options ?

Thank you.:)
 
Last edited by Alexander1970,
I am actually having this same issue on Mario Party 6 & 7,
I was able to get Mario Parties 4 & 5 to work in widescreen, but not 6 & 7.

curious to see if this issue ever got resolved
 

Site & Scene News

Popular threads in this forum