Hacking Loadiine GX2

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noob question incoming... :D

I have my sd card with all the games (working fine with loadiine 4.0)
Now I have put inside the root loadiine gx2 and inside it the 3dcovers folder

I start loadiine gx2, it works but I can't see the games. I can only see the options menu

what do I have to do to see and play the games?

I'm not sure, if I understood your post...
Loadiine location (if loading from sd):
The SD homebrew loader will launch loadiine GX2 from:
SD:/wiiu/apps/loadiine_gx2/loadiine_gx2.elf

Games location:
The default game path is SD:/wiiu/games/
It can be changed by editing the loadiine_gx2.cfg file manually in a text editor.
The game folder format is Game's Title [TitleID6]/
Example with the game "Super Mario Maker USA":
SD:/wiiu/games/Super Mario Maker [AMAE01]/

Game Covers location:
The game box covers are located in a subfolder of the loadiine_gx2
SD:/wiiu/apps/loadiine_gx2/covers3d/TitleID6.png

Greetz
Mackwa
 
Last edited by Mackwa,
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noob question incoming... :D

I have my sd card with all the games (working fine with loadiine 4.0)
Now I have put inside the root loadiine gx2 and inside it the 3dcovers folder

I start loadiine gx2, it works but I can't see the games. I can only see the options menu

what do I have to do to see and play the games?
The best bit of advice I can give to you, is to read through the first post. You basically will not know anything unless you read it.
To answer your question, you have to add the unique ID6 to each of your game's titles.
 
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If that's the case, I now hate my SD card xD
I use a 128 GB Transcend Class 10 USH-3 SDXC card, so it's nothing slow by any means. All my games are playable, but this game has really long loading times sadly. Good thing I have it on N3DS.
I even added all my games all at once to prevent fragmentation.
If its hyrule warriors

I to have the usa version on pal and loading times are fast or narmal 15 / 25 sec
 
If its hyrule warriors

I to have the usa version on pal and loading times are fast or narmal 15 / 25 sec
I need one of you guys to give an actual time test for any adventure mode stage loading screen. My loading time was about 1 minute or less as an estimate, I gotta get around to testing it myself. I can't say that my SD card is faulty, since I can play games just fine. Another game with pretty long loading time is Donkey Kong Country Tropical Freeze, about 20-30 seconds to load each stage.
 
Well, Black Ops 2 still doesn't work. I'm getting an exception dump and a Wii U crash when I try to run it. Since I dumped the content folder myself using a modified Saviine there might be something wrong with it though but shouldn't be. I also merged with the update data. I did include the code and meta folder though.

I attached the crash report.

@dimok
 

Attachments

Last edited by BullyWiiPlaza,
Cyan & Co (especially Dimok) what can I say? Awesome. Thank you! Just installed, works great! Looks great!
 
Well, Black Ops 2 still doesn't work. I'm getting an exception dump and a Wii U crash when I try to run it. Since I dumped the content folder myself using a modified Saviine there might be something wrong with it though but shouldn't be. I also merged with the update data. I did include the code and meta folder though.

I attached the crash report.

@dimok
I will try Black ops 2 now to see, sure it worked ok last night :unsure: sure some of these issues are not just related to 540 and not 532? someone mentioned also about fast racing not working but that works ok also another game, can't remember now but sure it worked when I tried at the time. Also some of these issues maybe down to sd cards not being very good, maybe GX2 puts a heavier load on the sd card?

Edit: that was it, bayonetta! that works ok my end.

Edit 2: I thought I was right, they all work all OK with Super Smash Bros Disc Mode but yes it gives a black screen with MiiMaker Mode.
 
Last edited by Reecey,
I have a noob questin :-)

so I have 5.3.2 system, and wanted to know if i run games on loadline with higher firmware lets say xenoblade or supermario maker will it update my firmware through loading the game via loadline?
 
I have a noob questin :-)

so I have 5.3.2 system, and wanted to know if i run games on loadline with higher firmware lets say xenoblade or supermario maker will it update my firmware through loading the game via loadline?

No, firmware updates are only included in physical disc versions.
 
When I launch it from WiiUBru, it says...

Code Not Found

Well, what I have to do to make it work?

When I use Loadiine 4 it is all ok

EDIT: Maybe I have not selected the Kernel for Loadiine
 
Last edited by SuperDante,
On loading gx2 sd mp4 file the first time it successfully patches the kernel.

On loading it the 2nd time, I get a white screen with pixelated bars and then after a few seconds, it goes back to the main menu and says "you have no suspended software" this occurs everytime the mp4 again.

Can anyone help me with this issue?

I also inserted the sd card with the app loader for GX2.

Thanks, I'm also on 5.4.0.
I got exactly the same issue. still waiting for a solution,
There is a black screen before coming back to the main menu, it displays a message say "cant load wiiu.epiclper.com" something, I cant read fully as it gone in second.
can anyone help?
 
Yeah i got my GX fixed. I have to clean up my SD from all Mac invis data. I used a small program named "hidden cleaner". After it, the GX works like a charm... i m so happy *_* :D
Thanks for the information.
I will add it to the first post, it can help more users using a Mac.
 
I got exactly the same issue. still waiting for a solution,
There is a black screen before coming back to the main menu, it displays a message say "cant load wiiu.epiclper.com" something, I cant read fully as it gone in second.
can anyone help?

I fixed my issue by hosting the browser exploit package locally by using xampp. mp4 always failed for me and someone suggested to try using php.

Just download xampp, put the browser exploit into the htdocs folder of wherever you installed xampp, run apache, and access the folder from your wiiu.

Be sure to delete everything in the htdocs folder besides the browser exploit.

Run it twice and loadiine will start.
 
I have a noob question if you don't mind :) My wii u is 5.4.0 and i have downloaded the Loadiine GX2 Browser package i managed to host the files on my pc how ever when i go to URL i have bunch of options to choose the guide says i have to patch the kernel first and then load the Loadiine but what i have to click here to patch the kernel?because i have many options to choose...also any SD card will work on the wii U?because i saw people been using 128gb+ SD cards on the wii u while the nintendo page says the max size of the SD card must be 32gb doesn't support more then 32GB..
also how do i connect the SD Card to the pc?
 
Last edited by someonewhy,
The kernel exploit is built into gx2. Launch it once and when it says success, launch it again to.play
 
Starting Loadiine doesn't work for me for some reason. When I try the SD version it says "Could not load file /wiiu/aps/loadiine_gx2/loadiine_gx2.elf" although it exists, and the online method gives me something like "Failure while receiving data from peer".

Any idea way?
 

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